2022-09-12 20:17:03 +00:00
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# MUC Component
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This is a MUC component implementation in Rust. The primary goal was to be
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able to write a gaming chat room for the Hanabi game, but I may also just want
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to implement parts of standard MUC.
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## License
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This project is available under the AGPL-3.0-or-later license. See the LICENSE
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file.
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## Checklist
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### XMPP
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2022-09-19 13:12:41 +00:00
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- [x] Join
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* [x] Normal sessions
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* [x] MSN
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2022-12-17 13:51:01 +00:00
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- [-] Presence
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2022-09-18 10:12:27 +00:00
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* [x] Resync
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* [ ] Updates
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* [-] Probes (storing updates to answer probes)
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- Storing presences but not answering when they're being queried, yet.
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* [ ] Nick changes
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- [-] Iq
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* [-] Ping answers
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- [x] Ping component (always succeeds)
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- [-] Ping room (always fails. Awaiting affiliation support)
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- [x] Ping participant (0410)
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* [ ] Ping probes?
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* [ ] Routing Public PEP?
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* [x] Default "service-unavailable"
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- [ ] Messages
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* [ ] Broadcast
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* [ ] History?
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* [ ] MAM?
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- [?] Leave
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- [ ] Affiliations / roles
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- [ ] Configuration
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* [ ] Modes
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- [ ] Non-anon
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- [ ] Semi-anon
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- [ ] Full-anon? (with some kind of occupant-id (0421)?)
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- [ ] Mediated invites
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- [ ] Room state
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* [ ] Locked
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* [ ] Destroyed / Tombstoned?
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- [ ] Private Messages?
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- [ ] Possible optimisations
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* [ ] Presence versioning (0436)
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* [ ] Room Activity Indicator (0437)
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* [ ] Affiliation versioning (0463)
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* [ ] Caching participant caps
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2022-09-12 20:17:03 +00:00
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### Storage
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- [ ] Persistent storage of room data
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### Component Configuration
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- [ ] Interface
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* [ ] File?
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* [ ] Adhoc?
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- [ ] Options?
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* [ ] Host
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* [ ] Secret
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* [ ] Admins?
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* [ ] ...?
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