# MUC Component This is a MUC component implementation in Rust. The primary goal was to be able to write a gaming chat room for the Hanabi game, but I may also just want to implement parts of standard MUC. ## License This project is available under the AGPL-3.0-or-later license. See the LICENSE file. ## Checklist ### XMPP - [ ] Join * [x] Single session * [ ] Multiple sessions non-MSN * [ ] MSN - [ ] Presence * [x] Updates * [x] Resync * [ ] Probes (storing updates to answer probes) - [ ] Iq * [ ] Ping answers * [ ] Ping probes? * [ ] Routing Public PEP? * [x] Default "service-unavailable" - [ ] Messages * [ ] Broadcast * [ ] History? * [ ] MAM? - [?] Leave - [ ] Affiliations / roles - [ ] Configuration * [ ] Modes - [ ] Non-anon - [ ] Semi-anon - [ ] Full-anon? (with some kind of occupant-id (0421)?) - [ ] Mediated invites - [ ] Room state * [ ] Locked * [ ] Destroyed / Tombstoned? - [ ] Private Messages? - [ ] Possible optimisations * [ ] Presence versioning (0436) * [ ] Room Activity Indicator (0437) * [ ] Affiliation versioning (0463) ### Storage - [ ] Persistent storage of room data ### Component Configuration - [ ] Interface * [ ] File? * [ ] Adhoc? - [ ] Options? * [ ] Host * [ ] Secret * [ ] Admins? * [ ] ...?