XMPP MUC (0045) implementation in Rust
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Maxime “pep” Buquet c9be530c56
tests: Remove redundant info in names
Signed-off-by: Maxime “pep” Buquet <pep@bouah.net>
2022-12-27 08:47:15 +01:00
src tests: Remove redundant info in names 2022-12-27 08:47:15 +01:00
.gitignore Initial commit: Users can join! 2022-09-07 20:08:27 +02:00
.woodpecker.yml CI: Add required musl-dev 2022-09-24 13:51:40 +02:00
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README.md README: Update checklist with new features and new TODOs 2022-12-17 16:58:25 +01:00

MUC Component

This is a MUC component implementation in Rust. The primary goal was to be able to write a gaming chat room for the Hanabi game, but I may also just want to implement parts of standard MUC.

License

This project is available under the AGPL-3.0-or-later license. See the LICENSE file.

Checklist

XMPP

  • Join
    • Normal sessions
    • MSN
  • [-] Presence
    • Resync
    • Updates
    • [-] Probes (storing updates to answer probes)
      • Storing presences but not answering when they're being queried, yet.
    • Nick changes
  • [-] Iq
    • [-] Ping answers
      • Ping component (always succeeds)
      • [-] Ping room (always fails. Awaiting affiliation support)
      • Ping participant (0410)
    • Ping probes?
    • Routing Public PEP?
    • Default "service-unavailable"
  • Messages
    • Broadcast
    • History?
    • MAM?
  • [?] Leave
  • Affiliations / roles
  • Configuration
    • Modes
      • Non-anon
      • Semi-anon
      • Full-anon? (with some kind of occupant-id (0421)?)
  • Mediated invites
  • Room state
    • Locked
    • Destroyed / Tombstoned?
  • Private Messages?
  • Possible optimisations
    • Presence versioning (0436)
    • Room Activity Indicator (0437)
    • Affiliation versioning (0463)
    • Caching participant caps

Storage

  • Persistent storage of room data

Component Configuration

  • Interface
    • File?
    • Adhoc?
  • Options?
    • Host
    • Secret
    • Admins?
    • ...?