poezio/src/pubsub.py

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# Copyright 2010-2011 Le Coz Florent <louiz@louiz.org>
#
# This file is part of Poezio.
#
# Poezio is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3 of the License.
#
# Poezio is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Poezio. If not, see <http://www.gnu.org/licenses/>.
import logging
log = logging.getLogger(__name__)
import curses
import windows
import tabs
from sleekxmpp.xmlstream import ElementBase, ET
class PubsubNode(object):
node_type = None # unknown yet
def __init__(self, name, parent=None):
self.items = []
self.name = name
self.parent = parent
class LeafNode(PubsubNode):
node_type = "leaf"
def __init__(self, name, parent=None):
PubsubNode.__init__(self, name, parent)
class CollectionNode(PubsubNode):
node_type = "collection"
def __init__(self, name, parent=None):
PubsubNode.__init__(self, name, parent)
self.subnodes = []
class PubsubItem(object):
def __init__(self, idd, content):
self.id = idd
self.content = content
def to_dict(self, columns):
"""
returns a dict of the values listed in columns
"""
ret = {}
for col in columns:
ret[col] = self.__dict__.get(col) or ''
return ret
class PubsubBrowserTab(tabs.Tab):
"""
A tab containing a pubsub browser letting the user
list nodes and items, view, add and delete items, etc
"""
def __init__(self, server):
"""
Server is the name of the pubsub server, for example:
pubsub.example.com
All action done in this tab will be made on that server.
"""
tabs.Tab.__init__(self)
self.current_node = None # the subnode we are listing. None means the root
self.server = server
self.nodes = [] # the lower level of nodes
self.tab_win = windows.GlobalInfoBar()
self.upper_message = windows.Topic()
self.set_info_message('Loading')
# Node List View
node_columns = ('node', 'name',)
self.node_list_header = windows.ColumnHeaderWin(node_columns)
self.node_listview = windows.ListWin(node_columns)
# Item List View
item_columns = ('id',)
self.item_list_header = windows.ColumnHeaderWin(item_columns)
self.item_listview = windows.ListWin(item_columns)
# Item viewer
self.item_viewer = windows.SimpleTextWin('')
self.default_help_message = windows.HelpText("“c”: create a node.")
self.input = self.default_help_message
self.key_func['c'] = self.command_create_node
self.key_func["M-KEY_DOWN"] = self.scroll_node_down
self.key_func["M-KEY_UP"] = self.scroll_node_up
self.key_func["KEY_DOWN"] = self.item_listview.move_cursor_down
self.key_func["KEY_UP"] = self.item_listview.move_cursor_up
self.key_func["^M"] = self.open_selected_item
self.resize()
self.get_nodes()
def set_info_message(self, message):
"""
Set an informative message in the upper line, near the server name
"""
self.upper_message.set_message('Pubsub server: %s/%s [%s]' % (self.server, self.current_node or '', message))
def resize(self):
self.upper_message.resize(1, self.width, 0, 0)
self.tab_win.resize(1, self.width, self.height-2, 0)
column_size = {'node': self.width//4,
'name': self.width//4,}
self.node_list_header.resize_columns(column_size)
self.node_list_header.resize(1, self.width//2, 1, 0)
self.node_listview.resize_columns(column_size)
self.node_listview.resize(self.height//2-2, self.width//2, 2, 0)
column_size = {'id': self.width//2,}
self.item_list_header.resize_columns(column_size)
self.item_list_header.resize(self.height//2+1, self.width//2, self.height//2, 0)
self.item_listview.resize_columns(column_size)
self.item_listview.resize(self.height//2-3, self.width//2, self.height//2+1, 0)
self.item_viewer.resize(self.height-3, self.width//2+1, 1, self.width//2)
self.input.resize(1, self.width, self.height-1, 0)
def refresh(self):
if self.need_resize:
self.resize()
log.debug(' TAB Refresh: %s'%self.__class__.__name__)
self.upper_message.refresh()
self.node_list_header.refresh()
self.node_listview.refresh()
self.item_list_header.refresh()
self.item_listview.refresh()
self.item_viewer.refresh()
self.tab_win.refresh()
self.input.refresh()
def force_refresh(self):
if self.core.current_tab() is self:
self.core.refresh_window()
def get_name(self):
return '%s@@pubsubbrowser' % (self.server,)
def on_input(self, key):
res = self.input.do_command(key)
if res:
return True
if key in self.key_func:
return self.key_func[key]()
def get_selected_node_name(self):
"""
From the node_view_list, returns the node name of the selected
one. None can be returned
"""
line = self.node_listview.get_selected_row()
if not line:
return None
return line['node']
def get_node_by_name(self, name):
"""
in the currently browsed node (or on the root), return the node with that name
"""
nodes = self.current_node and self.current_node.subnodes or self.nodes
for node in nodes:
if node.name == name:
return node
return None
def get_item_by_id(self, idd):
"""
in the currently selected node, return the item with that id
"""
selected_node_name = self.get_selected_node_name()
if not selected_node_name:
return None
selected_node = self.get_node_by_name(selected_node_name)
if not selected_node:
return None
for item in selected_node.items:
if item.id == idd:
return item
return None
def get_selected_item_id(self):
"""
returns the id of the currently selected item
"""
line = self.item_listview.get_selected_row()
if not line:
return None
return line['id']
def get_items(self, node):
"""
Get all items in the given node
"""
def callback(items):
item_list = []
if items:
for it in items:
item_list.append(PubsubItem(it.attrib['id'], it))
node.items = item_list
log.debug('get_selected_node_name: %s' % self.get_selected_node_name())
if self.get_selected_node_name() == node.name:
self.display_items_from_node(node)
log.debug('Item on node %s: %s' % (node.name, item_list))
self.set_info_message('Items received')
self.force_refresh()
self.core.xmpp.plugin['xep_0060'].get_items(self.server, node.name, callback=callback)
def display_items_from_node(self, node):
"""
takes a node, and set fill the item_listview with that
nodes items
"""
columns = self.item_list_header.get_columns()
self.item_listview.empty()
log.debug('display_items_from_node: %s' % node.items)
for item in node.items:
self.item_listview.lines.append(item.to_dict(columns))
def add_nodes(self, node_list, parent=None):
"""
Add Node objects to the list of the parent.
If parent is None, they are added to the root list.
If the current selected node is parent, we add
them directly to the node_listview
"""
log.debug('Adding nodes to %s: %s' % (node_list, parent,))
if not parent:
list_to_append = self.nodes
else:
list_to_append = parent.nodes
self.node_listview.add_lines(node_list)
for node in node_list:
new_node = LeafNode(node['node'])
list_to_append.append(new_node)
self.get_items(new_node)
def get_nodes(self, node=None):
"""
Get all subnodes of the given node. If no node is given, get
the root nodes
"""
def callback(nodes):
lines = [{'name': nodes[node] or '',
'node': node} for node in nodes.keys()]
self.add_nodes(lines)
self.set_info_message('Nodes received')
self.force_refresh()
self.core.xmpp.plugin['xep_0060'].get_nodes(self.server, callback=callback)
def create_node(self, node_name):
def callback(res):
if res:
self.node_listview.add_lines([{'name': '', 'node': node_name}])
self.reset_help_message()
if node_name:
self.core.xmpp.plugin['xep_0060'].create_node(self.server, node_name)
return True
def reset_help_message(self, txt=None):
"""
Just reset the help message when a command ends
"""
curses.curs_set(0)
self.input = self.default_help_message
return True
def command_create_node(self):
"""
Prompt for a node name and create it on Enter key
"""
curses.curs_set(1)
self.input = windows.CommandInput("[Create node]", self.reset_help_message, self.create_node, None)
self.input.resize(1, self.width, self.height-1, 0)
return True
def scroll_node_up(self):
"""
scroll the node up, and update the item list if needed
"""
selected_node_before = self.get_selected_node_name()
self.node_listview.move_cursor_up()
selected_node_after = self.get_selected_node_name()
if selected_node_after is not selected_node_before:
self.display_items_from_node(self.get_node_by_name(selected_node_after))
return True
return False
def scroll_node_down(self):
"""
scroll the node down, and update the item list if needed
"""
selected_node_before = self.get_selected_node_name()
self.node_listview.move_cursor_down()
selected_node_after = self.get_selected_node_name()
if selected_node_after is not selected_node_before:
self.display_items_from_node(self.get_node_by_name(selected_node_after))
return True
return False
def open_selected_item(self):
"""
displays the currently selected item in the item view window
"""
selected_item = self.get_item_by_id(self.get_selected_item_id())
if not selected_item:
return
log.debug('Content: %s'%ET.tostring(selected_item.content))
self.item_viewer._text = str(ET.tostring(selected_item.content))
self.item_viewer.rebuild_text()
return True