poezio/src/gui.py

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2010-01-10 20:14:17 +00:00
#!/usr/bin/python
# -*- coding:utf-8 -*-
#
# Copyright 2010 Le Coz Florent <louizatakk@fedoraproject.org>
#
# This file is part of Poezio.
#
# Poezio is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3 of the License.
#
# Poezio is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Poezio. If not, see <http://www.gnu.org/licenses/>.
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from gettext import (bindtextdomain, textdomain, bind_textdomain_codeset,
gettext as _)
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bindtextdomain('poezio')
textdomain('poezio')
bind_textdomain_codeset('poezio', 'utf-8')
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import locale
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locale.setlocale(locale.LC_ALL, '')
import sys
import curses
from datetime import datetime
import common
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from handler import Handler
from config import config
from window import Window
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from user import User
from room import Room
from message import Message
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from connection import is_jid_the_same
from common import debug
def doupdate():
debug("doupdate")
curses.doupdate()
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class Gui(object):
"""
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User interface using ncurses
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"""
def __init__(self, stdscr=None, muc=None):
self.init_curses(stdscr)
self.stdscr = stdscr
self.window = Window(stdscr)
# self.window.new_room(self.current_room())
# self.window.refresh(self.rooms)
self.rooms = [Room('Info', '', self.window)]
self.ignores = {}
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self.muc = muc
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self.commands = {
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'help': (self.command_help, u'\_o< KOIN KOIN KOIN'),
'join': (self.command_join, _("Usage: /join [room_name][/nick] [password]\nJoin: Join the specified room. You can specify a nickname after a slash (/). If no nickname is specified, you will use the default_nick in the configuration file. You can omit the room name: you will then join the room you\'re looking at (useful if you were kicked). You can also provide a password to join the room.\nExamples:\n/join room@server.tld\n/join room@server.tld/ John\n/join /me_again\n/join\n/join room@server.tld/my_nick password\n/join / pass")),
'quit': (self.command_quit, _("Usage: /quit\nQuit: Just disconnect from the server and exit poezio.")),
'exit': (self.command_quit, _("Usage: /exit\nExit: Just disconnect from the server and exit poezio.")),
'next': (self.rotate_rooms_right, _("Usage: /next\nNext: Go to the next room.")),
'n': (self.rotate_rooms_right, _("Usage: /n\nN: Go to the next room.")),
'prev': (self.rotate_rooms_left, _("Usage: /prev\nPrev: Go to the previous room.")),
'p': (self.rotate_rooms_left, _("Usage: /p\nP: Go to the previous room.")),
'win': (self.command_win, _("Usage: /win <number>\nWin: Go to the specified room.")),
'w': (self.command_win, _("Usage: /w <number>\nW: Go to the specified room.")),
'ignore': (self.command_ignore, _("Usage: /ignore <nickname> \Ignore: Ignore a specified nickname.")),
'unignore': (self.command_unignore, _("Usage: /unignore <nickname>\Unignore: Remove the specified nickname from the ignore list.")),
'part': (self.command_part, _("Usage: /part [message]\n Part: disconnect from a room. You can specify an optional message.")),
'show': (self.command_show, _("Usage: /show <availability> [status]\nShow: Change your availability and (optionaly) your status. The <availability> argument is one of \"avail, available, ok, here, chat, away, afk, dnd, busy, xa\" and the optional [message] argument will be your status message")),
'away': (self.command_away, _("Usage: /away [message]\nAway: Sets your availability to away and (optional) sets your status message. This is equivalent to '/show away [message]'")),
'busy': (self.command_busy, _("Usage: /busy [message]\nBusy: Sets your availability to busy and (optional) sets your status message. This is equivalent to '/show busy [message]'")),
'avail': (self.command_avail, _("Usage: /avail [message]\nAvail: Sets your availability to available and (optional) sets your status message. This is equivalent to '/show available [message]'")),
'available': (self.command_avail, _("Usage: /available [message]\nAvailable: Sets your availability to available and (optional) sets your status message. This is equivalent to '/show available [message]'")),
'bookmark': (self.command_bookmark, _("Usage: /bookmark [roomname][/nick]\nBookmark: Bookmark the specified room (you will then auto-join it on each poezio start). This commands uses the same syntaxe as /join. Type /help join for syntaxe examples. Note that when typing \"/bookmark\" on its own, the room will be bookmarked with the nickname you\'re currently using in this room (instead of default_nick)")),
'set': (self.command_set, _("Usage: /set <option> [value]\nSet: Sets the value to the option in your configuration file. You can, for example, change your default nickname by doing `/set default_nick toto` or your resource with `/set resource blabla`. You can also set an empty value (nothing) by providing no [value] after <option>.")),
'kick': (self.command_kick, _("Usage: /kick <nick> [reason]\nKick: Kick the user with the specified nickname. You also can give an optional reason.")),
'topic': (self.command_topic, _("Usage: /topic <subject> \nTopic: Change the subject of the room")),
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'query': (self.command_query, _('Usage: /query <nick>\nQuery: Open a private conversation with <nick>. This nick has to be present in the room you\'re currently in.')),
'nick': (self.command_nick, _("Usage: /nick <nickname> \nNick: Change your nickname in the current room"))
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}
self.key_func = {
"KEY_LEFT": self.window.input.key_left,
"KEY_RIGHT": self.window.input.key_right,
"KEY_UP": self.window.input.key_up,
"KEY_END": self.window.input.key_end,
"KEY_HOME": self.window.input.key_home,
"KEY_DOWN": self.window.input.key_down,
"KEY_PPAGE": self.scroll_page_up,
"KEY_NPAGE": self.scroll_page_down,
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"KEY_DC": self.window.input.key_dc,
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"KEY_F(5)": self.rotate_rooms_left,
"KEY_F(6)": self.rotate_rooms_right,
"kLFT5": self.rotate_rooms_left,
"kRIT5": self.rotate_rooms_right,
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"\t": self.auto_completion,
"KEY_BACKSPACE": self.window.input.key_backspace
}
self.handler = Handler()
self.handler.connect('on-connected', self.on_connected)
self.handler.connect('join-room', self.join_room)
self.handler.connect('room-presence', self.room_presence)
self.handler.connect('room-message', self.room_message)
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self.handler.connect('private-message', self.private_message)
self.handler.connect('error-message', self.room_error)
self.handler.connect('error', self.information)
def main_loop(self, stdscr):
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"""
main loop waiting for the user to press a key
"""
while 1:
# stdscr.leaveok(1)
doupdate()
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try:
key = stdscr.getkey()
except:
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continue
from common import debug
# debug(str(key))
if str(key) in self.key_func.keys():
self.key_func[key]()
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elif str(key) == 'KEY_RESIZE':
self.window.resize(stdscr)
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self.window.refresh(self.rooms)
elif len(key) >= 4:
continue
elif ord(key) == 10:
self.execute()
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elif ord(key) == 8 or ord(key) == 127:
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self.window.input.key_backspace()
elif ord(key) < 32:
continue
else:
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if ord(key) == 27 and ord(stdscr.getkey()) == 91:
last = ord(stdscr.getkey()) # FIXME: ugly ugly workaround.
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if last == 51:
self.window.input.key_dc()
continue
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elif ord(key) > 190 and ord(key) < 225:
key = key+stdscr.getkey()
elif ord(key) == 226:
key = key+stdscr.getkey()
key = key+stdscr.getkey()
self.window.do_command(key)
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def current_room(self):
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"""
returns the current room, the one we are viewing
"""
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return self.rooms[0]
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def get_room_by_name(self, name):
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"""
returns the room that has this name
"""
for room in self.rooms:
if room.name == name:
return room
return None
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def init_curses(self, stdscr):
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"""
ncurses initialization
"""
curses.start_color()
curses.noecho()
curses.curs_set(0)
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curses.use_default_colors()
stdscr.keypad(True)
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curses.init_pair(1, curses.COLOR_WHITE,
curses.COLOR_BLUE)
curses.init_pair(4, curses.COLOR_CYAN, -1)
curses.init_pair(2, curses.COLOR_RED, -1) # Admin
curses.init_pair(3, curses.COLOR_BLUE, -1) # Participant
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curses.init_pair(5, curses.COLOR_WHITE, -1) # Visitor
curses.init_pair(6, curses.COLOR_CYAN, -1)
curses.init_pair(7, curses.COLOR_GREEN, -1)
curses.init_pair(8, curses.COLOR_MAGENTA, -1)
curses.init_pair(9, curses.COLOR_YELLOW, -1)
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curses.init_pair(10, curses.COLOR_WHITE,
curses.COLOR_CYAN) # current room
curses.init_pair(11, curses.COLOR_WHITE,
curses.COLOR_BLUE) # normal room
curses.init_pair(12, curses.COLOR_WHITE,
curses.COLOR_MAGENTA) # new message room
curses.init_pair(13, curses.COLOR_WHITE,
curses.COLOR_RED) # highlight room
curses.init_pair(14, curses.COLOR_WHITE,
curses.COLOR_YELLOW)
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curses.init_pair(15, curses.COLOR_WHITE, # new message in private room
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curses.COLOR_GREEN)
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def reset_curses(self):
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"""
Reset terminal capabilities to what they were before ncurses
init
"""
curses.echo()
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curses.nocbreak()
curses.endwin()
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def on_connected(self, jid):
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"""
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We are connected when authentification confirmation is received
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"""
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self.information(_("Welcome on Poezio \o/!"))
self.information(_("Your JID is %s") % jid)
def join_room(self, room, nick):
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"""
join the specified room (muc), using the specified nick
"""
r = Room(room, nick, self.window)
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self.current_room().set_color_state(11)
if self.current_room().nb == 0:
self.rooms.append(r)
else:
for ro in self.rooms:
if ro.nb == 0:
self.rooms.insert(self.rooms.index(ro), r)
break
while self.current_room().nb != r.nb:
self.rooms.insert(0, self.rooms.pop())
self.window.refresh(self.rooms)
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def auto_completion(self):
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"""
Called when Tab is pressed, complete the nickname in the input
"""
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self.window.input.auto_completion(self.current_room().users)
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def rotate_rooms_right(self, args=None):
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"""
rotate the rooms list to the right
"""
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self.current_room().set_color_state(11)
self.rooms.append(self.rooms.pop(0))
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self.window.refresh(self.rooms)
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def rotate_rooms_left(self, args=None):
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"""
rotate the rooms list to the right
"""
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self.current_room().set_color_state(11)
self.rooms.insert(0, self.rooms.pop())
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self.window.refresh(self.rooms)
def scroll_page_down(self, args=None):
self.current_room().scroll_down()
self.window.text_win.refresh(self.current_room())
def scroll_page_up(self, args=None):
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self.current_room().scroll_up(self.window.size)
self.window.text_win.refresh(self.current_room())
def room_error(self, room, error, msg):
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"""
Display the error on the room window
"""
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if not error:
return
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room = self.get_room_by_name(room)
code = error.getAttr('code')
typ = error.getAttr('type')
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if error.getTag('text'):
body = error.getTag('text').getData()
else:
body = _('Unknown error')
self.add_message_to_room(room, _('Error: %(code)s-%(msg)s: %(body)s' %
{'msg':msg, 'code':code, 'body':body}))
if code == '401':
room.add(_('To provide a password in order to join the room, type "/join / password" (replace "password" by the real password)'))
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def private_message(self, stanza):
"""
When a private message is received
"""
jid = stanza.getFrom()
nick_from = stanza.getFrom().getResource()
room_from = stanza.getFrom().getStripped()
room = self.get_room_by_name(jid) # get the tab with the private conversation
if not room: # It's the first message we receive: create the tab
room = self.open_private_window(room_from, nick_from, False)
body = stanza.getBody()
self.add_message_to_room(room, body, None, nick_from)
self.window.input.refresh()
doupdate()
def open_private_window(self, room_name, user_nick, focus=True):
complete_jid = room_name+'/'+user_nick
for room in self.rooms: # if the room exists, focus it and return
if room.jid:
if room.jid == complete_jid:
self.command_win(str(room.nb))
return
# create the new tab
own_nick = self.get_room_by_name(room_name).own_nick
r = Room(complete_jid, own_nick, self.window, complete_jid)
# insert it in the rooms
if self.current_room().nb == 0:
self.rooms.append(r)
else:
for ro in self.rooms:
if ro.nb == 0:
self.rooms.insert(self.rooms.index(ro), r)
break
if focus: # focus the room if needed
while self.current_room().nb != r.nb:
self.rooms.insert(0, self.rooms.pop())
# self.window.new_room(r)
self.window.refresh(self.rooms)
return r
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def room_message(self, stanza, date=None):
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"""
Display the message on the room window
"""
delay_tag = stanza.getTag('delay', namespace='urn:xmpp:delay')
if delay_tag and not date:
delayed = True
date = common.datetime_tuple(delay_tag.getAttr('stamp'))
else:
delayed = False
if stanza.getType() != 'groupchat':
return # ignore all messages not comming from a MUC
nick_from = stanza.getFrom().getResource()
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room_from = stanza.getFrom().getStripped()
if (self.ignores.has_key(room_from)) and (nick_from in self.ignores[room_from]):
return
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room = self.get_room_by_name(room_from)
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if not room:
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self.information(_("message received for a non-existing room: %s") % (room_from))
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return
body = stanza.getBody()
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subject = stanza.getSubject()
if subject:
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if nick_from:
self.add_message_to_room(room, _("%(nick)s changed the subject to: %(subject)s") % {'nick':nick_from, 'subject':subject}, date)
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else:
self.add_message_to_room(room, _("The subject is: %(subject)s") % {'subject':subject}, date)
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room.topic = subject.encode('utf-8').replace('\n', '|')
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if room == self.current_room():
self.window.topic_win.refresh(room.topic)
elif body:
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if body.startswith('/me '):
self.add_message_to_room(room, "* "+nick_from + ' ' + body[4:], date)
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else:
date = date if delayed == True else None
self.add_message_to_room(room, body, date, nick_from)
self.window.input.refresh()
doupdate()
def room_presence(self, stanza):
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"""
Display the presence on the room window and update the
presence information of the concerned user
"""
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if len(sys.argv) > 1:
self.information(str(stanza))
from_nick = stanza.getFrom().getResource()
from_room = stanza.getFrom().getStripped()
room = self.get_room_by_name(from_room)
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if not room:
return
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else:
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msg = None
affiliation = stanza.getAffiliation()
show = stanza.getShow()
status = stanza.getStatus()
role = stanza.getRole()
if not room.joined: # user in the room BEFORE us.
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room.users.append(User(from_nick, affiliation, show, status,
role))
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if from_nick.encode('utf-8') == room.own_nick:
room.joined = True
self.add_message_to_room(room, _("Your nickname is %s") % (from_nick))
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else:
self.add_message_to_room(room, _("%s is in the room") % (from_nick))
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else:
change_nick = stanza.getStatusCode() == '303'
kick = stanza.getStatusCode() == '307'
user = room.get_user_by_name(from_nick)
# New user
if not user:
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room.users.append(User(from_nick, affiliation,
show, status, role))
hide_exit_join = config.get('hide_exit_join', -1)
if hide_exit_join != 0:
self.add_message_to_room(room, _("%(nick)s joined the room %(roomname)s") % {'nick':from_nick, 'roomname': room.name})
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# nick change
elif change_nick:
if user.nick == room.own_nick:
room.own_nick = stanza.getNick().encode('utf-8')
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# also change our nick in all private discussion of this room
for _room in self.rooms:
if _room.jid is not None and is_jid_the_same(_room.jid, room.name):
debug(_room.jid)
debug(room.name)
_room.own_nick = stanza.getNick()
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user.change_nick(stanza.getNick())
self.add_message_to_room(room, _('%(old)s is now known as %(new)s') % {'old':from_nick, 'new':stanza.getNick()})
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# rename the private tabs if needed
private_room = self.get_room_by_name(stanza.getFrom())
if private_room:
self.add_message_to_room(private_room, _('%(old_nick)s is now known as %(new_nick)s') % {'old_nick':from_nick, 'new_nick':stanza.getNick()})
new_jid = private_room.name.split('/')[0]+'/'+stanza.getNick()
private_room.jid = new_jid
private_room.name = new_jid
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# kick
elif kick:
room.users.remove(user)
try:
reason = stanza.getReason().encode('utf-8')
except:
reason = ''
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try:
by = stanza.getActor().encode('utf-8')
except:
by = None
if from_nick == room.own_nick: # we are kicked
room.disconnect()
if by:
self.add_message_to_room(room, _("You have been kicked by %(by)s. Reason: %(reason)s") % {'by':by, 'reason':reason})
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else:
self.add_message_to_room(room, _("You have been kicked. Reason: %s") % (reason))
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else:
if by:
self.add_message_to_room(room, _("%(nick)s has been kicked by %(by)s. Reason: %(reason)s") % {'nick':from_nick, 'by':by, 'reason':reason})
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else:
self.add_message_to_room(room, _("%(nick)s has been kicked. Reason: %(reason)s") % {'nick':from_nick, 'reason':reason})
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# user quit
elif status == 'offline' or role == 'none':
room.users.remove(user)
hide_exit_join = config.get('hide_exit_join', -1) if config.get('hide_exit_join', -1) >= -1 else -1
if hide_exit_join == -1 or user.has_talked_since(hide_exit_join):
self.add_message_to_room(room, _('%s has left the room') % (from_nick))
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private_room = self.get_room_by_name(stanza.getFrom())
if private_room:
self.add_message_to_room(private_room, _('%s has left the room') % (from_nick))
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# status change
else:
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# build the message
msg = _('%s changed his/her status: ')% from_nick
if affiliation != user.affiliation:
msg += _('affiliation: %s,') % affiliation
if role != user.role:
msg += _('role: %s,') % role
if show != user.show:
msg += _('show: %s,') % show
if status != user.status:
msg += _('status: %s,') % status
msg = msg[:-1] # remove the last ","
hide_status_change = config.get('hide_status_change', -1) if config.get('hide_status_change', -1) >= -1 else -1
if (hide_status_change == -1 or \
user.has_talked_since(hide_status_change) or\
user.nick == room.own_nick)\
and\
(affiliation != user.affiliation or\
role != user.role or\
show != user.show or\
status != user.status):
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# display the message in the room
self.add_message_to_room(room, msg)
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private_room = self.get_room_by_name(stanza.getFrom())
# debug('status change: ' + stanza.getFrom()+'\n')
if private_room: # display the message in private
self.add_message_to_room(private_room, msg)
# finally, effectively change the user status
user.update(affiliation, show, status, role)
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if room == self.current_room():
self.window.user_win.refresh(room.users)
self.window.input.refresh()
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self.window.info_win.refresh(self.rooms, self.current_room())
doupdate()
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def add_message_to_room(self, room, txt, time=None, nickname=None):
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"""
Add the message to the room and refresh the associated component
of the interface
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"""
room.add_message(txt, time, nickname)
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if room == self.current_room():
self.window.text_win.refresh(room)
else:
self.window.info_win.refresh(self.rooms, self.current_room())
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def execute(self):
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"""
Execute the /command or just send the line on the current room
"""
line = self.window.input.get_text()
self.window.input.clear_text()
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self.window.input.refresh()
if line == "":
return
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if line.startswith('/') and not line.startswith('/me '):
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command = line.strip()[:].split()[0][1:]
args = line.strip()[:].split()[1:]
if command in self.commands.keys():
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func = self.commands[command][0]
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func(args)
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return
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else:
self.add_message_to_room(self.current_room(), _("Error: unknown command (%s)") % (command))
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elif self.current_room().name != 'Info':
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if self.current_room().jid is not None:
self.muc.send_private_message(self.current_room().name, line)
self.add_message_to_room(self.current_room(), line.decode('utf-8'), None, self.current_room().own_nick)
else:
self.muc.send_message(self.current_room().name, line)
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self.window.input.refresh()
doupdate()
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def command_help(self, args):
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"""
/help <command_name>
"""
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room = self.current_room()
if len(args) == 0:
msg = _('Available commands are: ')
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for command in self.commands.keys():
msg += "%s " % command
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msg += _("\nType /help <command_name> to know what each command does")
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if len(args) == 1:
if args[0] in self.commands.keys():
msg = self.commands[args[0]][1]
else:
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msg = _('Unknown command: %s') % args[0]
self.add_message_to_room(room, msg)
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def command_win(self, args):
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"""
/win <number>
"""
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if len(args) != 1:
self.command_help(['win'])
return
try:
nb = int(args[0])
except ValueError:
self.command_help(['win'])
return
if self.current_room().nb == nb:
return
self.current_room().set_color_state(11)
start = self.current_room()
self.rooms.append(self.rooms.pop(0))
while self.current_room().nb != nb:
self.rooms.append(self.rooms.pop(0))
if self.current_room() == start:
self.window.refresh(self.rooms)
return
self.window.refresh(self.rooms)
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def command_kick(self, args):
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"""
/kick <nick> [reason]
"""
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if len(args) < 1:
self.command_help(['kick'])
return
nick = args[0]
if len(args) >= 2:
reason = ' '.join(args[1:])
else:
reason = ''
if self.current_room().name == 'Info' or not self.current_room().joined:
return
roomname = self.current_room().name
self.muc.eject_user(roomname, 'kick', nick, reason)
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def command_join(self, args):
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"""
/join [room][/nick] [password]
"""
password = None
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if len(args) == 0:
r = self.current_room()
if r.name == 'Info':
return
room = r.name
nick = r.own_nick
else:
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info = args[0].split('/')
if len(info) == 1:
nick = config.get('default_nick', 'Poezio')
else:
nick = info[1]
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if info[0] == '': # happens with /join /nickname, which is OK
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r = self.current_room()
if r.name == 'Info':
return
room = r.name
if nick == '':
nick = r.own_nick
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else:
room = info[0]
r = self.get_room_by_name(room)
if len(args) == 2: # a password is provided
password = args[1]
if r and r.joined: # if we are already in the room
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self.information(_("already in room [%s]") % room)
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return
self.muc.join_room(room, nick, password)
if not r: # if the room window exists, we don't recreate it.
self.join_room(room, nick)
else:
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# r.own_nick = nick
r.users = []
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def command_bookmark(self, args):
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"""
/bookmark [room][/nick]
"""
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nick = None
if len(args) == 0:
room = self.current_room()
if room.name == 'Info':
return
roomname = room.name
if room.joined:
nick = room.own_nick
else:
info = args[0].split('/')
if len(info) == 2:
nick = info[1]
roomname = info[0]
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if roomname == '':
roomname = self.current_room().name
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if nick:
res = roomname+'/'+nick
else:
res = roomname
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bookmarked = config.get('rooms', '')
# check if the room is already bookmarked.
# if yes, replace it (i.e., update the associated nick)
bookmarked = bookmarked.split(':')
for room in bookmarked:
if room.split('/')[0] == roomname:
bookmarked.remove(room)
break
bookmarked = ':'.join(bookmarked)
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config.set_and_save('rooms', bookmarked+':'+res)
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def command_set(self, args):
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"""
/set <option> [value]
"""
if len(args) != 2 and len(args) != 1:
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self.command_help(['set'])
return
option = args[0]
if len(args) == 2:
value = args[1]
else:
value = ''
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config.set_and_save(option, value)
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msg = "%s=%s" % (option, value)
room = self.current_room()
self.add_message_to_room(room, msg)
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def command_show(self, args):
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"""
/show <status> [msg]
"""
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possible_show = {'avail':'None',
'available':'None',
'ok':'None',
'here':'None',
'chat':'chat',
'away':'away',
'afk':'away',
'dnd':'dnd',
'busy':'dnd',
'xa':'xa'
}
if len(args) < 1:
return
if not args[0] in possible_show.keys():
self.command_help(['show'])
return
show = possible_show[args[0]]
if len(args) > 1:
msg = ' '.join(args[1:])
else:
msg = None
for room in self.rooms:
if room.joined:
self.muc.change_show(room.name, room.own_nick, show, msg)
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def command_ignore(self, args):
"""
/ignore <nick>
"""
if len(args) != 1:
self.command_help(['ignore'])
return
if self.current_room().name == 'Info' or not self.current_room().joined:
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return
roomname = self.current_room().name
nick = args[0]
if not self.ignores.has_key(roomname):
self.ignores[roomname] = set() # no need for any order
if nick not in self.ignores[roomname]:
self.ignores[roomname].add(nick)
self.add_message_to_room(self.current_room(), _("%s is now ignored") % nick)
else:
self.add_message_to_room(self.current_room(), _("%s is already ignored") % nick)
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def command_unignore(self, args):
"""
/unignore <nick>
"""
if len(args) != 1:
self.command_help(['unignore'])
return
if self.current_room().name == 'Info' or not self.current_room().joined:
return
roomname = self.current_room().name
nick = args[0]
if not self.ignores.has_key(roomname) or (nick not in self.ignores[roomname]):
self.add_message_to_room(self.current_room(), _("%s was not ignored") % nick)
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return
self.ignores[roomname].remove(nick)
if self.ignores[roomname] == set():
del self.ignores[roomname]
self.add_message_to_room(self.current_room(), _("%s is now unignored") % nick)
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def command_away(self, args):
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"""
/away [msg]
"""
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args.insert(0, 'away')
self.command_show(args)
def command_busy(self, args):
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"""
/busy [msg]
"""
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args.insert(0, 'busy')
self.command_show(args)
def command_avail(self, args):
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"""
/avail [msg]
"""
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args.insert(0, 'available')
self.command_show(args)
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def command_part(self, args):
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"""
/part [msg]
"""
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reason = None
room = self.current_room()
if room.name == 'Info':
return
if len(args):
msg = ' '.join(args)
else:
msg = None
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if room.joined:
self.muc.quit_room(room.name, room.own_nick, msg)
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self.rooms.remove(self.current_room())
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self.window.refresh(self.rooms)
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def command_query(self, args):
if len(args) != 1:
return
nick = args[0]
room = self.current_room()
if room.name == "Info" or room.jid is not None:
return
for user in room.users:
if user.nick == nick:
self.open_private_window(room.name, user.nick)
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def command_topic(self, args):
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"""
/topic [new topic]
"""
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room = self.current_room()
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if len(args) == 0:
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self.add_message_to_room(room, _("The subject of the room is: %s") % room.topic)
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subject = ' '.join(args)
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if not room.joined or room.name == "Info":
return
self.muc.change_subject(room.name, subject)
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def command_nick(self, args):
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"""
/nick <nickname>
"""
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if len(args) != 1:
return
nick = args[0]
room = self.current_room()
if not room.joined or room.name == "Info":
return
self.muc.change_nick(room.name, nick)
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def information(self, msg):
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"""
Displays an informational message in the "Info" room window
"""
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room = self.get_room_by_name("Info")
self.add_message_to_room(room, msg)
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def command_quit(self, args):
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"""
/quit
"""
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self.reset_curses()
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sys.exit()