Remove activity/mood/gaming/tune from poezio core
rationale: probably 0.1% of poezio users have ever used the commands, and a very small number of users are using the PEP events like that. It is better to unclutter the poezio source and add it as a plugin, with less tight coupling.
This commit is contained in:
parent
ae0888bd3d
commit
2cfe56bbbe
12 changed files with 9 additions and 713 deletions
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@ -414,9 +414,6 @@ use_bookmarks_method =
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# will be displayed using their nick color if true.
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#display_user_color_in_join_part = true
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# Display user tune notifications as information messages or not
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#display_tune_notifications = false
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# Change the tab state when receiving chatroom messages.
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# useful if you are connected to a high-volume chatroom and do not
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# want it to appear in your tab bar as active. Highlights are still
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@ -449,39 +446,6 @@ use_bookmarks_method =
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# defaults to $XDG_CACHE_HOME/poezio/images.
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#tmp_image_dir =
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# Receive the tune notifications or not (in order to display information
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# in the contact list).
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# If this is set to false, then the display_tune_notifications
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# option will be ignored.
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#enable_user_tune = true
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# Display user gaming notifications as information messages or not
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#display_gaming_notifications = false
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# Receive the gaming notifications or not (in order to display information
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# in the contact list).
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# If this is set to false, then the display_gaming_notifications
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# option will be ignored.
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#enable_user_gaming = true
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# Display user mood notifications as information messages or not
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#display_mood_notifications = false
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# Receive the mood notifications or not (in order to display information
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# in the contact list).
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# If this is set to false, then the display_mood_notifications
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# option will be ignored.
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#enable_user_mood = true
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# Display user activity notifications as information messages or not
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#display_activity_notifications = false
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# Receive the activity notifications or not (in order to display information
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# in the contact list).
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# If this is set to false, then the display_activity_notifications
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# option will be ignored.
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#enable_user_activity = true
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# If set to true, use the nickname broadcasted by the user if none has been
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# set manually.
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#enable_user_nick = true
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@ -239,28 +239,6 @@ These commands work in *any* tab.
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.. versionadded:: 0.13
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/activity
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**Usage:** ``/activity [<general> [specific] [comment]]``
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Send your current activity to your contacts (use the completion to cycle
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through all the general and specific possible activities).
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Nothing means "stop broadcasting an activity".
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/mood
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**Usage:** ``/mood [<mood> [comment]]``
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Send your current mood to your contacts (use the completion to cycle
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through all the possible moods).
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Nothing means "stop broadcasting a mood".
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/gaming
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**Usage:** ``/gaming [<game name> [server address]]``
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Send your current gaming activity to your contacts.
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Nothing means "stop broadcasting a gaming activity".
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/last_activity
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**Usage:** ``/activity <jid>``
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@ -324,37 +324,12 @@ to understand what is :ref:`carbons <carbons-details>` or
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as mobile networks). It can however increase bandwidth usage.
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It also requires server support.
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enable_user_activity
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**Default value:** ``true``
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Set this to ``false`` if you don’t want to receive the activity of your contacts.
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enable_user_gaming
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**Default value:** ``true``
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Set this to ``false`` if you don’t want to receive the gaming activity of your contacts.
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enable_user_mood
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**Default value:** ``true``
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Set this to ``false`` if you don’t want to receive the mood of your contacts.
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enable_user_nick
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**Default value:** ``true``
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Set to ``false`` if you don’t want your contacts to hint you their identity.
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enable_user_tune
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**Default value:** ``true``
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If this is set to ``false``, you will no longer be subscribed to tune events,
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and the :term:`display_tune_notifications` option will be ignored.
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go_to_previous_tab_on_alt_number
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**Default value:** ``false``
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@ -406,34 +381,6 @@ to understand what is :ref:`carbons <carbons-details>` or
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Use this option to force the use of local bookmarks if needed.
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Anything but "false" will be counted as true.
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display_gaming_notifications
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**Default value:** ``false``
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If set to true, notifications about the games your are playing
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will be displayed in the info buffer as 'Gaming' messages.
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display_tune_notifications
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**Default value:** ``false``
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If set to true, notifications about the music your contacts listen to
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will be displayed in the info buffer as 'Tune' messages.
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display_mood_notifications
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**Default value:** ``false``
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If set to true, notifications about the mood of your contacts
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will be displayed in the info buffer as 'Mood' messages.
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display_activity_notifications
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**Default value:** ``false``
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If set to true, notifications about the current activity of your contacts
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will be displayed in the info buffer as 'Activity' messages.
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enable_xhtml_im
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**Default value:** ``true``
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@ -165,21 +165,9 @@ class Connection(slixmpp.ClientXMPP):
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self.register_plugin('xep_0198')
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self.register_plugin('xep_0199')
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if config.get('enable_user_tune'):
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self.register_plugin('xep_0118')
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if config.get('enable_user_nick'):
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self.register_plugin('xep_0172')
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if config.get('enable_user_mood'):
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self.register_plugin('xep_0107')
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if config.get('enable_user_activity'):
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self.register_plugin('xep_0108')
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if config.get('enable_user_gaming'):
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self.register_plugin('xep_0196')
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if config.get('send_poezio_info'):
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info = {'name': 'poezio', 'version': options.custom_version}
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if config.get('send_os_info'):
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@ -11,7 +11,14 @@ the roster.
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from collections import defaultdict
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import logging
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from typing import Dict, Iterator, List, Optional, Union
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from typing import (
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Any,
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Dict,
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Iterator,
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List,
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Optional,
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Union,
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)
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from slixmpp import InvalidJID, JID
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@ -73,10 +80,7 @@ class Contact:
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self._name = ''
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self.avatar = None
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self.error = None
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self.tune: Dict[str, str] = {}
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self.gaming: Dict[str, str] = {}
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self.mood = ''
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self.activity = ''
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self.rich_presence: Dict[str, Any] = defaultdict(lambda: None)
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@property
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def groups(self) -> List[str]:
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@ -15,7 +15,6 @@ from slixmpp.xmlstream.handler import Callback
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from slixmpp.xmlstream.matcher import StanzaPath
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from poezio import common
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from poezio import pep
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from poezio import tabs
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from poezio import multiuserchat as muc
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from poezio.bookmarks import Bookmark
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@ -938,71 +937,6 @@ class CommandCore:
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if status else '')
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self.core.information(msg, 'Info')
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@command_args_parser.quoted(0, 2)
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def mood(self, args):
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"""
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/mood [<mood> [text]]
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"""
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if not args:
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return self.core.xmpp.plugin['xep_0107'].stop()
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mood = args[0]
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if mood not in pep.MOODS:
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return self.core.information(
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'%s is not a correct value for a mood.' % mood, 'Error')
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if len(args) == 2:
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text = args[1]
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else:
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text = None
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self.core.xmpp.plugin['xep_0107'].publish_mood(
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mood, text, callback=dumb_callback)
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@command_args_parser.quoted(0, 3)
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def activity(self, args):
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"""
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/activity [<general> [specific] [text]]
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"""
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length = len(args)
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if not length:
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return self.core.xmpp.plugin['xep_0108'].stop()
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general = args[0]
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if general not in pep.ACTIVITIES:
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return self.core.information(
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'%s is not a correct value for an activity' % general, 'Error')
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specific = None
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text = None
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if length == 2:
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if args[1] in pep.ACTIVITIES[general]:
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specific = args[1]
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else:
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text = args[1]
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elif length == 3:
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specific = args[1]
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text = args[2]
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if specific and specific not in pep.ACTIVITIES[general]:
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return self.core.information(
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'%s is not a correct value '
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'for an activity' % specific, 'Error')
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self.core.xmpp.plugin['xep_0108'].publish_activity(
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general, specific, text, callback=dumb_callback)
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@command_args_parser.quoted(0, 2)
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def gaming(self, args):
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"""
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/gaming [<game name> [server address]]
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"""
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if not args:
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return self.core.xmpp.plugin['xep_0196'].stop()
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name = args[0]
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if len(args) > 1:
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address = args[1]
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else:
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address = None
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return self.core.xmpp.plugin['xep_0196'].publish_gaming(
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name=name, server_address=address, callback=dumb_callback)
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@command_args_parser.quoted(2, 1, [None])
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async def invite(self, args):
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"""/invite <to> <room> [reason]"""
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@ -1200,12 +1134,6 @@ class CommandCore:
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return
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msg = args[0]
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if config.get('enable_user_mood'):
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self.core.xmpp.plugin['xep_0107'].stop()
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if config.get('enable_user_activity'):
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self.core.xmpp.plugin['xep_0108'].stop()
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if config.get('enable_user_gaming'):
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self.core.xmpp.plugin['xep_0196'].stop()
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self.core.save_config()
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self.core.plugin_manager.disable_plugins()
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self.core.xmpp.add_event_handler(
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@ -13,7 +13,6 @@ from functools import reduce
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from slixmpp import JID
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from poezio import common
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from poezio import pep
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from poezio import tabs
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from poezio import xdg
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from poezio.common import safeJID
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@ -318,33 +317,6 @@ class CompletionCore:
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comp = sorted(onlines) + sorted(offlines)
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return Completion(the_input.new_completion, comp, n, quotify=True)
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def activity(self, the_input):
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"""Completion for /activity"""
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n = the_input.get_argument_position(quoted=True)
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args = common.shell_split(the_input.text)
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if n == 1:
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return Completion(
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the_input.new_completion,
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sorted(pep.ACTIVITIES.keys()),
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n,
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quotify=True)
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elif n == 2:
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if args[1] in pep.ACTIVITIES:
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l = list(pep.ACTIVITIES[args[1]])
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l.remove('category')
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l.sort()
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return Completion(the_input.new_completion, l, n, quotify=True)
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def mood(self, the_input):
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"""Completion for /mood"""
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n = the_input.get_argument_position(quoted=True)
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if n == 1:
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return Completion(
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the_input.new_completion,
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sorted(pep.MOODS.keys()),
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1,
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quotify=True)
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def last_activity(self, the_input):
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"""
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Completion for /last_activity <jid>
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@ -297,22 +297,9 @@ class Core:
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self.handler.on_vcard_avatar)
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self.xmpp.add_event_handler("avatar_metadata_publish",
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self.handler.on_0084_avatar)
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if config.get('enable_user_tune'):
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self.xmpp.add_event_handler("user_tune_publish",
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self.handler.on_tune_event)
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if config.get('enable_user_nick'):
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self.xmpp.add_event_handler("user_nick_publish",
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self.handler.on_nick_received)
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if config.get('enable_user_mood'):
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self.xmpp.add_event_handler("user_mood_publish",
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self.handler.on_mood_event)
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if config.get('enable_user_activity'):
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self.xmpp.add_event_handler("user_activity_publish",
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self.handler.on_activity_event)
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if config.get('enable_user_gaming'):
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self.xmpp.add_event_handler("user_gaming_publish",
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self.handler.on_gaming_event)
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all_stanzas = Callback('custom matcher', connection.MatchAll(None),
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self.handler.incoming_stanza)
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self.xmpp.register_handler(all_stanzas)
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@ -525,12 +512,6 @@ class Core:
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}
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log.error("%s received. Exiting…", signals[sig])
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if config.get('enable_user_mood'):
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self.xmpp.plugin['xep_0107'].stop()
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if config.get('enable_user_activity'):
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self.xmpp.plugin['xep_0108'].stop()
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if config.get('enable_user_gaming'):
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self.xmpp.plugin['xep_0196'].stop()
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self.plugin_manager.disable_plugins()
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self.disconnect('%s received' % signals.get(sig))
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self.xmpp.add_event_handler("disconnected", self.exit, disposable=True)
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@ -1693,37 +1674,6 @@ class Core:
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for command in get_commands(self.command, self.completion, self.plugin_manager):
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self.register_command(**command)
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if config.get('enable_user_activity'):
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self.register_command(
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'activity',
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self.command.activity,
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usage='[<general> [specific] [text]]',
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desc='Send your current activity to your contacts '
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'(use the completion). Nothing means '
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'"stop broadcasting an activity".',
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shortdesc='Send your activity.',
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completion=self.completion.activity)
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if config.get('enable_user_mood'):
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self.register_command(
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'mood',
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self.command.mood,
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usage='[<mood> [text]]',
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desc='Send your current mood to your contacts '
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'(use the completion). Nothing means '
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'"stop broadcasting a mood".',
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shortdesc='Send your mood.',
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completion=self.completion.mood)
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if config.get('enable_user_gaming'):
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self.register_command(
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'gaming',
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self.command.gaming,
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usage='[<game name> [server address]]',
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desc='Send your current gaming activity to '
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'your contacts. Nothing means "stop '
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'broadcasting a gaming activity".',
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shortdesc='Send your gaming activity.',
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completion=None)
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def check_blocking(self, features: List[str]):
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if 'urn:xmpp:blocking' in features and not self.xmpp.anon:
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self.register_command(
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|
|
|
@ -27,7 +27,6 @@ from xml.etree import ElementTree as ET
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from poezio import common
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from poezio import fixes
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from poezio import pep
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from poezio import tabs
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from poezio import xhtml
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from poezio import multiuserchat as muc
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@ -539,178 +538,6 @@ class HandlerCore:
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else:
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contact.name = ''
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def on_gaming_event(self, message):
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"""
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Called when a pep notification for user gaming
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is received
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"""
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contact = roster[message['from'].bare]
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if not contact:
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return
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item = message['pubsub_event']['items']['item']
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old_gaming = contact.gaming
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xml_node = item.xml.find('{urn:xmpp:gaming:0}game')
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# list(xml_node) checks whether there are children or not.
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if xml_node is not None and list(xml_node):
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item = item['gaming']
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# only name and server_address are used for now
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contact.gaming = {
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'character_name': item['character_name'],
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'character_profile': item['character_profile'],
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'name': item['name'],
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'level': item['level'],
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'uri': item['uri'],
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'server_name': item['server_name'],
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'server_address': item['server_address'],
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}
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else:
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contact.gaming = {}
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if contact.gaming:
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logger.log_roster_change(
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contact.bare_jid, 'is playing %s' %
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(common.format_gaming_string(contact.gaming)))
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if old_gaming != contact.gaming and config.get_by_tabname(
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'display_gaming_notifications', contact.bare_jid):
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if contact.gaming:
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self.core.information(
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'%s is playing %s' % (contact.bare_jid,
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common.format_gaming_string(
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contact.gaming)), 'Gaming')
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else:
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self.core.information(contact.bare_jid + ' stopped playing.',
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'Gaming')
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def on_mood_event(self, message):
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"""
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Called when a pep notification for a user mood
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is received.
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"""
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contact = roster[message['from'].bare]
|
||||
if not contact:
|
||||
return
|
||||
roster.modified()
|
||||
item = message['pubsub_event']['items']['item']
|
||||
old_mood = contact.mood
|
||||
xml_node = item.xml.find('{http://jabber.org/protocol/mood}mood')
|
||||
# list(xml_node) checks whether there are children or not.
|
||||
if xml_node is not None and list(xml_node):
|
||||
mood = item['mood']['value']
|
||||
if mood:
|
||||
mood = pep.MOODS.get(mood, mood)
|
||||
text = item['mood']['text']
|
||||
if text:
|
||||
mood = '%s (%s)' % (mood, text)
|
||||
contact.mood = mood
|
||||
else:
|
||||
contact.mood = ''
|
||||
else:
|
||||
contact.mood = ''
|
||||
|
||||
if contact.mood:
|
||||
logger.log_roster_change(contact.bare_jid,
|
||||
'has now the mood: %s' % contact.mood)
|
||||
|
||||
if old_mood != contact.mood and config.get_by_tabname(
|
||||
'display_mood_notifications', contact.bare_jid):
|
||||
if contact.mood:
|
||||
self.core.information(
|
||||
'Mood from ' + contact.bare_jid + ': ' + contact.mood,
|
||||
'Mood')
|
||||
else:
|
||||
self.core.information(
|
||||
contact.bare_jid + ' stopped having their mood.', 'Mood')
|
||||
|
||||
def on_activity_event(self, message):
|
||||
"""
|
||||
Called when a pep notification for a user activity
|
||||
is received.
|
||||
"""
|
||||
contact = roster[message['from'].bare]
|
||||
if not contact:
|
||||
return
|
||||
roster.modified()
|
||||
item = message['pubsub_event']['items']['item']
|
||||
old_activity = contact.activity
|
||||
xml_node = item.xml.find('{http://jabber.org/protocol/activity}activity')
|
||||
# list(xml_node) checks whether there are children or not.
|
||||
if xml_node is not None and list(xml_node):
|
||||
try:
|
||||
activity = item['activity']['value']
|
||||
except ValueError:
|
||||
return
|
||||
if activity[0]:
|
||||
general = pep.ACTIVITIES.get(activity[0])
|
||||
s = general['category']
|
||||
if activity[1]:
|
||||
s = s + '/' + general.get(activity[1], 'other')
|
||||
text = item['activity']['text']
|
||||
if text:
|
||||
s = '%s (%s)' % (s, text)
|
||||
contact.activity = s
|
||||
else:
|
||||
contact.activity = ''
|
||||
else:
|
||||
contact.activity = ''
|
||||
|
||||
if contact.activity:
|
||||
logger.log_roster_change(
|
||||
contact.bare_jid, 'has now the activity %s' % contact.activity)
|
||||
|
||||
if old_activity != contact.activity and config.get_by_tabname(
|
||||
'display_activity_notifications', contact.bare_jid):
|
||||
if contact.activity:
|
||||
self.core.information(
|
||||
'Activity from ' + contact.bare_jid + ': ' +
|
||||
contact.activity, 'Activity')
|
||||
else:
|
||||
self.core.information(
|
||||
contact.bare_jid + ' stopped doing their activity.',
|
||||
'Activity')
|
||||
|
||||
def on_tune_event(self, message):
|
||||
"""
|
||||
Called when a pep notification for a user tune
|
||||
is received
|
||||
"""
|
||||
contact = roster[message['from'].bare]
|
||||
if not contact:
|
||||
return
|
||||
roster.modified()
|
||||
item = message['pubsub_event']['items']['item']
|
||||
old_tune = contact.tune
|
||||
xml_node = item.xml.find('{http://jabber.org/protocol/tune}tune')
|
||||
# list(xml_node) checks whether there are children or not.
|
||||
if xml_node is not None and list(xml_node):
|
||||
item = item['tune']
|
||||
contact.tune = {
|
||||
'artist': item['artist'],
|
||||
'length': item['length'],
|
||||
'rating': item['rating'],
|
||||
'source': item['source'],
|
||||
'title': item['title'],
|
||||
'track': item['track'],
|
||||
'uri': item['uri']
|
||||
}
|
||||
else:
|
||||
contact.tune = {}
|
||||
|
||||
if contact.tune:
|
||||
logger.log_roster_change(
|
||||
message['from'].bare, 'is now listening to %s' %
|
||||
common.format_tune_string(contact.tune))
|
||||
|
||||
if old_tune != contact.tune and config.get_by_tabname(
|
||||
'display_tune_notifications', contact.bare_jid):
|
||||
if contact.tune:
|
||||
self.core.information(
|
||||
'Tune from ' + message['from'].bare + ': ' +
|
||||
common.format_tune_string(contact.tune), 'Tune')
|
||||
else:
|
||||
self.core.information(
|
||||
contact.bare_jid + ' stopped listening to music.', 'Tune')
|
||||
|
||||
def on_groupchat_message(self, message):
|
||||
"""
|
||||
Triggered whenever a message is received from a multi-user chat room.
|
||||
|
|
207
poezio/pep.py
207
poezio/pep.py
|
@ -1,207 +0,0 @@
|
|||
"""
|
||||
Collection of mappings for PEP moods/activities
|
||||
extracted directly from the XEP
|
||||
"""
|
||||
|
||||
from typing import Dict
|
||||
|
||||
MOODS: Dict[str, str] = {
|
||||
'afraid': 'Afraid',
|
||||
'amazed': 'Amazed',
|
||||
'angry': 'Angry',
|
||||
'amorous': 'Amorous',
|
||||
'annoyed': 'Annoyed',
|
||||
'anxious': 'Anxious',
|
||||
'aroused': 'Aroused',
|
||||
'ashamed': 'Ashamed',
|
||||
'bored': 'Bored',
|
||||
'brave': 'Brave',
|
||||
'calm': 'Calm',
|
||||
'cautious': 'Cautious',
|
||||
'cold': 'Cold',
|
||||
'confident': 'Confident',
|
||||
'confused': 'Confused',
|
||||
'contemplative': 'Contemplative',
|
||||
'contented': 'Contented',
|
||||
'cranky': 'Cranky',
|
||||
'crazy': 'Crazy',
|
||||
'creative': 'Creative',
|
||||
'curious': 'Curious',
|
||||
'dejected': 'Dejected',
|
||||
'depressed': 'Depressed',
|
||||
'disappointed': 'Disappointed',
|
||||
'disgusted': 'Disgusted',
|
||||
'dismayed': 'Dismayed',
|
||||
'distracted': 'Distracted',
|
||||
'embarrassed': 'Embarrassed',
|
||||
'envious': 'Envious',
|
||||
'excited': 'Excited',
|
||||
'flirtatious': 'Flirtatious',
|
||||
'frustrated': 'Frustrated',
|
||||
'grumpy': 'Grumpy',
|
||||
'guilty': 'Guilty',
|
||||
'happy': 'Happy',
|
||||
'hopeful': 'Hopeful',
|
||||
'hot': 'Hot',
|
||||
'humbled': 'Humbled',
|
||||
'humiliated': 'Humiliated',
|
||||
'hungry': 'Hungry',
|
||||
'hurt': 'Hurt',
|
||||
'impressed': 'Impressed',
|
||||
'in_awe': 'In awe',
|
||||
'in_love': 'In love',
|
||||
'indignant': 'Indignant',
|
||||
'interested': 'Interested',
|
||||
'intoxicated': 'Intoxicated',
|
||||
'invincible': 'Invincible',
|
||||
'jealous': 'Jealous',
|
||||
'lonely': 'Lonely',
|
||||
'lucky': 'Lucky',
|
||||
'mean': 'Mean',
|
||||
'moody': 'Moody',
|
||||
'nervous': 'Nervous',
|
||||
'neutral': 'Neutral',
|
||||
'offended': 'Offended',
|
||||
'outraged': 'Outraged',
|
||||
'playful': 'Playful',
|
||||
'proud': 'Proud',
|
||||
'relaxed': 'Relaxed',
|
||||
'relieved': 'Relieved',
|
||||
'remorseful': 'Remorseful',
|
||||
'restless': 'Restless',
|
||||
'sad': 'Sad',
|
||||
'sarcastic': 'Sarcastic',
|
||||
'serious': 'Serious',
|
||||
'shocked': 'Shocked',
|
||||
'shy': 'Shy',
|
||||
'sick': 'Sick',
|
||||
'sleepy': 'Sleepy',
|
||||
'spontaneous': 'Spontaneous',
|
||||
'stressed': 'Stressed',
|
||||
'strong': 'Strong',
|
||||
'surprised': 'Surprised',
|
||||
'thankful': 'Thankful',
|
||||
'thirsty': 'Thirsty',
|
||||
'tired': 'Tired',
|
||||
'undefined': 'Undefined',
|
||||
'weak': 'Weak',
|
||||
'worried': 'Worried'
|
||||
}
|
||||
|
||||
ACTIVITIES: Dict[str, Dict[str, str]] = {
|
||||
'doing_chores': {
|
||||
'category': 'Doing_chores',
|
||||
'buying_groceries': 'Buying groceries',
|
||||
'cleaning': 'Cleaning',
|
||||
'cooking': 'Cooking',
|
||||
'doing_maintenance': 'Doing maintenance',
|
||||
'doing_the_dishes': 'Doing the dishes',
|
||||
'doing_the_laundry': 'Doing the laundry',
|
||||
'gardening': 'Gardening',
|
||||
'running_an_errand': 'Running an errand',
|
||||
'walking_the_dog': 'Walking the dog',
|
||||
'other': 'Other',
|
||||
},
|
||||
'drinking': {
|
||||
'category': 'Drinking',
|
||||
'having_a_beer': 'Having a beer',
|
||||
'having_coffee': 'Having coffee',
|
||||
'having_tea': 'Having tea',
|
||||
'other': 'Other',
|
||||
},
|
||||
'eating': {
|
||||
'category': 'Eating',
|
||||
'having_breakfast': 'Having breakfast',
|
||||
'having_a_snack': 'Having a snack',
|
||||
'having_dinner': 'Having dinner',
|
||||
'having_lunch': 'Having lunch',
|
||||
'other': 'Other',
|
||||
},
|
||||
'exercising': {
|
||||
'category': 'Exercising',
|
||||
'cycling': 'Cycling',
|
||||
'dancing': 'Dancing',
|
||||
'hiking': 'Hiking',
|
||||
'jogging': 'Jogging',
|
||||
'playing_sports': 'Playing sports',
|
||||
'running': 'Running',
|
||||
'skiing': 'Skiing',
|
||||
'swimming': 'Swimming',
|
||||
'working_out': 'Working out',
|
||||
'other': 'Other',
|
||||
},
|
||||
'grooming': {
|
||||
'category': 'Grooming',
|
||||
'at_the_spa': 'At the spa',
|
||||
'brushing_teeth': 'Brushing teeth',
|
||||
'getting_a_haircut': 'Getting a haircut',
|
||||
'shaving': 'Shaving',
|
||||
'taking_a_bath': 'Taking a bath',
|
||||
'taking_a_shower': 'Taking a shower',
|
||||
'other': 'Other',
|
||||
},
|
||||
'having_appointment': {
|
||||
'category': 'Having appointment',
|
||||
'other': 'Other',
|
||||
},
|
||||
'inactive': {
|
||||
'category': 'Inactive',
|
||||
'day_off': 'Day_off',
|
||||
'hanging_out': 'Hanging out',
|
||||
'hiding': 'Hiding',
|
||||
'on_vacation': 'On vacation',
|
||||
'praying': 'Praying',
|
||||
'scheduled_holiday': 'Scheduled holiday',
|
||||
'sleeping': 'Sleeping',
|
||||
'thinking': 'Thinking',
|
||||
'other': 'Other',
|
||||
},
|
||||
'relaxing': {
|
||||
'category': 'Relaxing',
|
||||
'fishing': 'Fishing',
|
||||
'gaming': 'Gaming',
|
||||
'going_out': 'Going out',
|
||||
'partying': 'Partying',
|
||||
'reading': 'Reading',
|
||||
'rehearsing': 'Rehearsing',
|
||||
'shopping': 'Shopping',
|
||||
'smoking': 'Smoking',
|
||||
'socializing': 'Socializing',
|
||||
'sunbathing': 'Sunbathing',
|
||||
'watching_a_movie': 'Watching a movie',
|
||||
'watching_tv': 'Watching tv',
|
||||
'other': 'Other',
|
||||
},
|
||||
'talking': {
|
||||
'category': 'Talking',
|
||||
'in_real_life': 'In real life',
|
||||
'on_the_phone': 'On the phone',
|
||||
'on_video_phone': 'On video phone',
|
||||
'other': 'Other',
|
||||
},
|
||||
'traveling': {
|
||||
'category': 'Traveling',
|
||||
'commuting': 'Commuting',
|
||||
'driving': 'Driving',
|
||||
'in_a_car': 'In a car',
|
||||
'on_a_bus': 'On a bus',
|
||||
'on_a_plane': 'On a plane',
|
||||
'on_a_train': 'On a train',
|
||||
'on_a_trip': 'On a trip',
|
||||
'walking': 'Walking',
|
||||
'cycling': 'Cycling',
|
||||
'other': 'Other',
|
||||
},
|
||||
'undefined': {
|
||||
'category': 'Undefined',
|
||||
'other': 'Other',
|
||||
},
|
||||
'working': {
|
||||
'category': 'Working',
|
||||
'coding': 'Coding',
|
||||
'in_a_meeting': 'In a meeting',
|
||||
'writing': 'Writing',
|
||||
'studying': 'Studying',
|
||||
'other': 'Other',
|
||||
}
|
||||
}
|
|
@ -1012,15 +1012,6 @@ class RosterInfoTab(Tab):
|
|||
'%s connected resource%s' % (len(cont), ''
|
||||
if len(cont) == 1 else 's'))
|
||||
acc.append('Current status: %s' % res.status)
|
||||
if cont.tune:
|
||||
acc.append('Tune: %s' % common.format_tune_string(cont.tune))
|
||||
if cont.mood:
|
||||
acc.append('Mood: %s' % cont.mood)
|
||||
if cont.activity:
|
||||
acc.append('Activity: %s' % cont.activity)
|
||||
if cont.gaming:
|
||||
acc.append(
|
||||
'Game: %s' % (common.format_gaming_string(cont.gaming)))
|
||||
msg = '\n'.join(acc)
|
||||
elif isinstance(selected_row, Resource):
|
||||
res = selected_row
|
||||
|
|
|
@ -268,14 +268,6 @@ class RosterWin(Win):
|
|||
added += len(theme.CHAR_ROSTER_ASKED)
|
||||
if show_s2s_errors and contact.error:
|
||||
added += len(theme.CHAR_ROSTER_ERROR)
|
||||
if contact.tune:
|
||||
added += len(theme.CHAR_ROSTER_TUNE)
|
||||
if contact.mood:
|
||||
added += len(theme.CHAR_ROSTER_MOOD)
|
||||
if contact.activity:
|
||||
added += len(theme.CHAR_ROSTER_ACTIVITY)
|
||||
if contact.gaming:
|
||||
added += len(theme.CHAR_ROSTER_GAMING)
|
||||
if show_roster_sub in ('all', 'incomplete', 'to', 'from', 'both',
|
||||
'none'):
|
||||
added += len(
|
||||
|
@ -309,18 +301,6 @@ class RosterWin(Win):
|
|||
if show_s2s_errors and contact.error:
|
||||
self.addstr(theme.CHAR_ROSTER_ERROR,
|
||||
to_curses_attr(theme.COLOR_ROSTER_ERROR))
|
||||
if contact.tune:
|
||||
self.addstr(theme.CHAR_ROSTER_TUNE,
|
||||
to_curses_attr(theme.COLOR_ROSTER_TUNE))
|
||||
if contact.activity:
|
||||
self.addstr(theme.CHAR_ROSTER_ACTIVITY,
|
||||
to_curses_attr(theme.COLOR_ROSTER_ACTIVITY))
|
||||
if contact.mood:
|
||||
self.addstr(theme.CHAR_ROSTER_MOOD,
|
||||
to_curses_attr(theme.COLOR_ROSTER_MOOD))
|
||||
if contact.gaming:
|
||||
self.addstr(theme.CHAR_ROSTER_GAMING,
|
||||
to_curses_attr(theme.COLOR_ROSTER_GAMING))
|
||||
self.finish_line()
|
||||
|
||||
def draw_resource_line(self, y: int, resource: Resource, colored: bool) -> None:
|
||||
|
@ -394,32 +374,6 @@ class ContactInfoWin(Win):
|
|||
self.finish_line()
|
||||
i += 1
|
||||
|
||||
if contact.tune:
|
||||
self.addstr(i, 0,
|
||||
'Tune: %s' % common.format_tune_string(contact.tune),
|
||||
to_curses_attr(theme.COLOR_NORMAL_TEXT))
|
||||
self.finish_line()
|
||||
i += 1
|
||||
|
||||
if contact.mood:
|
||||
self.addstr(i, 0, 'Mood: %s' % contact.mood,
|
||||
to_curses_attr(theme.COLOR_NORMAL_TEXT))
|
||||
self.finish_line()
|
||||
i += 1
|
||||
|
||||
if contact.activity:
|
||||
self.addstr(i, 0, 'Activity: %s' % contact.activity,
|
||||
to_curses_attr(theme.COLOR_NORMAL_TEXT))
|
||||
self.finish_line()
|
||||
i += 1
|
||||
|
||||
if contact.gaming:
|
||||
self.addstr(
|
||||
i, 0, 'Game: %s' % common.format_gaming_string(contact.gaming),
|
||||
to_curses_attr(theme.COLOR_NORMAL_TEXT))
|
||||
self.finish_line()
|
||||
i += 1
|
||||
|
||||
def draw_group_info(self, group: RosterGroup) -> None:
|
||||
"""
|
||||
draw the group information
|
||||
|
|
Loading…
Reference in a new issue