also:
- fix Message.__str__/repr
- fix a traceback with user gaming
This commit is contained in:
mathieui 2013-03-13 22:49:19 +01:00
parent d797b1fd65
commit 57ce4b6fdf
2 changed files with 5 additions and 5 deletions

View file

@ -33,9 +33,9 @@ def other_elems(self):
def repr_message(self):
init = other_elems(self)
acc = []
acc = [init]
next = self.old_message
rev = 0
rev = 1
while next:
acc.append(other_elems(next))
next = next.old_message

View file

@ -982,7 +982,7 @@ class TextWin(Win):
def write_line_separator(self, y):
char = get_theme().CHAR_NEW_TEXT_SEPARATOR
self.addnstr(y, 0,
char*(self.width//len(char)),
char*((self.width//len(char) - 1)),
self.width,
to_curses_attr(get_theme().COLOR_NEW_TEXT_SEPARATOR))
@ -2036,7 +2036,7 @@ class ContactInfoWin(Win):
i += 1
if contact.tune:
self.addstr(i, 0, 'Current Tune: %s' % common.format_tune_string(contact.tune), to_curses_attr(get_theme().COLOR_NORMAL_TEXT))
self.addstr(i, 0, 'Tune: %s' % common.format_tune_string(contact.tune), to_curses_attr(get_theme().COLOR_NORMAL_TEXT))
self.finish_line()
i += 1
@ -2051,7 +2051,7 @@ class ContactInfoWin(Win):
i += 1
if contact.gaming:
self.addstr(i, 0, 'Game: %s on %s' % (contact.gaming['name'], contact.gamin['server_address']), to_curses_attr(get_theme().COLOR_NORMAL_TEXT))
self.addstr(i, 0, 'Game: %s' % common.format_gaming_string(contact.gaming), to_curses_attr(get_theme().COLOR_NORMAL_TEXT))
self.finish_line()
i += 1