fix ctrl+x, automatic-completion. Add auto-rejoin (fixed #1662)
This commit is contained in:
parent
1c73778040
commit
ba08dd43da
4 changed files with 97 additions and 61 deletions
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@ -48,6 +48,12 @@ import time
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import xmpp
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import xmpp
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ROOM_STATE_NONE = 11
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ROOM_STATE_CURRENT = 10
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ROOM_STATE_PRIVATE = 15
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ROOM_STATE_MESSAGE = 12
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ROOM_STATE_HL = 13
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def debug(string):
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def debug(string):
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"""
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"""
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Print a string in a file.
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Print a string in a file.
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61
src/gui.py
61
src/gui.py
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@ -215,6 +215,13 @@ class Gui(object):
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self.information(_("Welcome on Poezio \o/!"))
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self.information(_("Welcome on Poezio \o/!"))
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self.information(_("Your JID is %s") % jid)
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self.information(_("Your JID is %s") % jid)
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def refresh_window(self):
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"""
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Refresh everything
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"""
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self.current_room().set_color_state(common.ROOM_STATE_CURRENT)
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self.window.refresh(self.rooms)
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def join_room(self, room, nick):
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def join_room(self, room, nick):
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"""
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"""
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join the specified room (muc), using the specified nick
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join the specified room (muc), using the specified nick
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@ -228,9 +235,8 @@ class Gui(object):
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if ro.nb == 0:
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if ro.nb == 0:
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self.rooms.insert(self.rooms.index(ro), r)
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self.rooms.insert(self.rooms.index(ro), r)
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break
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break
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while self.current_room().nb != r.nb:
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self.command_win("%s" % r.nb)
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self.rooms.insert(0, self.rooms.pop())
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self.refresh_window()
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self.window.refresh(self.rooms)
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def completion(self):
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def completion(self):
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"""
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"""
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@ -247,7 +253,8 @@ class Gui(object):
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return 1
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return 1
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if len(self.window.input.text) == 0:
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if len(self.window.input.text) == 0:
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self.last_talked_completion()
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self.last_talked_completion()
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self.window.input.auto_completion([user.nick for user in sorted(self.current_room().users, compare_users)])
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else:
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self.window.input.auto_completion([user.nick for user in sorted(self.current_room().users, compare_users)])
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def last_talked_completion(self):
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def last_talked_completion(self):
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"""
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"""
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@ -258,6 +265,7 @@ class Gui(object):
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if msg.nickname is not None and msg.nickname != self.current_room().own_nick:
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if msg.nickname is not None and msg.nickname != self.current_room().own_nick:
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self.window.input.text = msg.nickname+config.get('after_completion', ',')+" "
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self.window.input.text = msg.nickname+config.get('after_completion', ',')+" "
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self.window.input.key_end()
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self.window.input.key_end()
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return
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def last_words_completion(self):
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def last_words_completion(self):
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"""
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"""
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@ -283,39 +291,42 @@ class Gui(object):
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"""
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"""
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for room in self.rooms:
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for room in self.rooms:
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if room.color_state == 15:
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if room.color_state == 15:
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self.command_win([room.nb])
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self.command_win('%s' % room.nb)
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return
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return
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for room in self.rooms:
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for room in self.rooms:
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if room.color_state == 13:
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if room.color_state == 13:
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self.command_win([room.nb])
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self.command_win('%s' % room.nb)
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return
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return
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for room in self.rooms:
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for room in self.rooms:
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if room.color_state == 12:
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if room.color_state == 12:
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self.command_win([room.nb])
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self.command_win('%s' % room.nb)
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return
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def rotate_rooms_right(self, args=None):
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def rotate_rooms_right(self, args=None):
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"""
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"""
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rotate the rooms list to the right
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rotate the rooms list to the right
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"""
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"""
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self.current_room().set_color_state(11)
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self.current_room().set_color_state(common.ROOM_STATE_NONE)
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self.rooms.append(self.rooms.pop(0))
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self.rooms.append(self.rooms.pop(0))
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self.window.refresh(self.rooms)
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self.current_room().set_color_state(common.ROOM_STATE_CURRENT)
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self.refresh_window()
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def rotate_rooms_left(self, args=None):
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def rotate_rooms_left(self, args=None):
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"""
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"""
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rotate the rooms list to the right
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rotate the rooms list to the right
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"""
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"""
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self.current_room().set_color_state(11)
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self.current_room().set_color_state(common.ROOM_STATE_NONE)
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self.rooms.insert(0, self.rooms.pop())
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self.rooms.insert(0, self.rooms.pop())
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self.window.refresh(self.rooms)
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self.current_room().set_color_state(common.ROOM_STATE_CURRENT)
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self.refresh_window()
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def scroll_page_down(self, args=None):
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def scroll_page_down(self, args=None):
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self.current_room().scroll_down()
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self.current_room().scroll_down()
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self.window.refresh(self.rooms)
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self.refresh_window()
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def scroll_page_up(self, args=None):
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def scroll_page_up(self, args=None):
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self.current_room().scroll_up(self.window.size)
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self.current_room().scroll_up(self.window.size)
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self.window.refresh(self.rooms)
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self.refresh_window()
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def room_error(self, room, error, msg):
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def room_error(self, room, error, msg):
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"""
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"""
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@ -334,7 +345,7 @@ class Gui(object):
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{'msg':msg, 'code':code, 'body':body}))
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{'msg':msg, 'code':code, 'body':body}))
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if code == '401':
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if code == '401':
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room.add(_('To provide a password in order to join the room, type "/join / password" (replace "password" by the real password)'))
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room.add(_('To provide a password in order to join the room, type "/join / password" (replace "password" by the real password)'))
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self.window.refresh(self.rooms)
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self.refresh_window()
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def private_message(self, stanza):
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def private_message(self, stanza):
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"""
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"""
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@ -358,7 +369,7 @@ class Gui(object):
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for room in self.rooms: # if the room exists, focus it and return
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for room in self.rooms: # if the room exists, focus it and return
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if room.jid:
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if room.jid:
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if room.jid == complete_jid:
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if room.jid == complete_jid:
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self.command_win(str(room.nb))
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self.command_win('%s' % room.nb)
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return
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return
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# create the new tab
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# create the new tab
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room = self.get_room_by_name(room_name)
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room = self.get_room_by_name(room_name)
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@ -378,7 +389,7 @@ class Gui(object):
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while self.current_room().nb != r.nb:
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while self.current_room().nb != r.nb:
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self.rooms.insert(0, self.rooms.pop())
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self.rooms.insert(0, self.rooms.pop())
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# self.window.new_room(r)
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# self.window.new_room(r)
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self.window.refresh(self.rooms)
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self.refresh_window()
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return r
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return r
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def room_message(self, stanza, date=None):
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def room_message(self, stanza, date=None):
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@ -424,7 +435,7 @@ class Gui(object):
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else:
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else:
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date = date if delayed == True else None
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date = date if delayed == True else None
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self.add_message_to_room(room, body, date, nick_from)
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self.add_message_to_room(room, body, date, nick_from)
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self.window.refresh(self.rooms)
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self.refresh_window()
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doupdate()
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doupdate()
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def room_presence(self, stanza):
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def room_presence(self, stanza):
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@ -497,6 +508,9 @@ class Gui(object):
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self.add_message_to_room(room, _("You have been kicked by %(by)s. Reason: %(reason)s") % {'by':by, 'reason':reason})
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self.add_message_to_room(room, _("You have been kicked by %(by)s. Reason: %(reason)s") % {'by':by, 'reason':reason})
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else:
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else:
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self.add_message_to_room(room, _("You have been kicked. Reason: %s") % (reason))
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self.add_message_to_room(room, _("You have been kicked. Reason: %s") % (reason))
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# try to auto-rejoin
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if config.get('autorejoin', 'false') == 'true':
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self.muc.join_room(room.name, room.own_nick)
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else:
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else:
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if by:
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if by:
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self.add_message_to_room(room, _("%(nick)s has been kicked by %(by)s. Reason: %(reason)s") % {'nick':from_nick, 'by':by, 'reason':reason})
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self.add_message_to_room(room, _("%(nick)s has been kicked by %(by)s. Reason: %(reason)s") % {'nick':from_nick, 'by':by, 'reason':reason})
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@ -618,16 +632,17 @@ class Gui(object):
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return
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return
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if self.current_room().nb == nb:
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if self.current_room().nb == nb:
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return
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return
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self.current_room().set_color_state(11)
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self.current_room().set_color_state(common.ROOM_STATE_NONE)
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start = self.current_room()
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start = self.current_room()
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self.rooms.append(self.rooms.pop(0))
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self.rooms.append(self.rooms.pop(0))
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while self.current_room().nb != nb:
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while self.current_room().nb != nb:
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self.rooms.append(self.rooms.pop(0))
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self.rooms.append(self.rooms.pop(0))
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if self.current_room() == start:
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if self.current_room() == start:
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self.window.refresh(self.rooms)
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self.current_room().set_color_state(common.ROOM_STATE_CURRENT)
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self.refresh_window()
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return
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return
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self.window.refresh(self.rooms)
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self.current_room().set_color_state(common.ROOM_STATE_CURRENT)
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self.current_room().set_color_state(11)
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self.refresh_window()
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def command_kick(self, arg):
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def command_kick(self, arg):
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"""
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"""
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@ -858,7 +873,7 @@ class Gui(object):
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if room.joined:
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if room.joined:
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self.muc.quit_room(room.name, room.own_nick, msg)
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self.muc.quit_room(room.name, room.own_nick, msg)
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self.rooms.remove(self.current_room())
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self.rooms.remove(self.current_room())
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self.window.refresh(self.rooms)
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self.refresh_window()
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def command_unquery(self, arg):
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def command_unquery(self, arg):
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"""
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"""
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@ -867,7 +882,7 @@ class Gui(object):
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room = self.current_room()
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room = self.current_room()
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if room.jid is not None:
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if room.jid is not None:
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self.rooms.remove(room)
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self.rooms.remove(room)
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self.window.refresh(self.rooms)
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self.refresh_window()
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def command_query(self, arg):
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def command_query(self, arg):
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"""
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"""
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82
src/room.py
82
src/room.py
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@ -22,6 +22,8 @@ from config import config
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from logging import logger
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from logging import logger
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from message import Message
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from message import Message
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import common
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class Room(object):
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class Room(object):
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"""
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"""
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"""
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"""
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@ -30,7 +32,7 @@ class Room(object):
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self.jid = jid # used for a private chat. None if it's a MUC
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self.jid = jid # used for a private chat. None if it's a MUC
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self.name = name
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self.name = name
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self.own_nick = nick
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self.own_nick = nick
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self.color_state = 11 # color used in RoomInfo
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self.color_state = common.ROOM_STATE_NONE # color used in RoomInfo
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self.nb = Room.number # number used in RoomInfo
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self.nb = Room.number # number used in RoomInfo
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Room.number += 1
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Room.number += 1
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self.joined = False # false until self presence is received
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self.joined = False # false until self presence is received
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@ -40,60 +42,77 @@ class Room(object):
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self.window = window
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self.window = window
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self.pos = 0 # offset
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self.pos = 0 # offset
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def scroll_up(self, y_x):
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def scroll_up(self, y_x, dist=14):
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y, x = y_x
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y, x = y_x
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if len(self.messages) <= y:
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if len(self.messages) <= y:
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return
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return
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self.pos += 14
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self.pos += dist
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if self.pos + y >= len(self.messages):
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if self.pos + y >= len(self.messages):
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self.pos = len(self.messages) - y+3
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self.pos = len(self.messages) - y+3
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def scroll_down(self):
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def scroll_down(self, dist=14):
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self.pos -= 14
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self.pos -= dist
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if self.pos <= 0:
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if self.pos <= 0:
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self.pos = 0
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self.pos = 0
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def disconnect(self):
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def disconnect(self):
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self.joined = False
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self.joined = False
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def log_message(self, txt, time, nickname):
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"""
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Log the messages in the archives, if it needs
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to be
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"""
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if time == None and self.joined: # don't log the history messages
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logger.message(self.name, nickname, txt)
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def do_highlight(self, txt, time, nickname):
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"""
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Set the tab color and returns the txt color
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"""
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color = None
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if not time and nickname != self.own_nick and self.joined and nickname is not None: # do the highlight
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try:
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if self.own_nick.encode('utf-8') in txt:
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self.set_color_state(13)
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color = 2
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except UnicodeDecodeError:
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try:
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if self.own_nick in txt:
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self.set_color_state(13)
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color = 2
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except:
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pass
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else:
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highlight_words = config.get('highlight_on', '').split(':')
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for word in highlight_words:
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if word.lower() in txt.lower() and word != '':
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self.set_color_state(common.ROOM_STATE_HL)
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color = 2
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break
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return color
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def add_message(self, txt, time=None, nickname=None):
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def add_message(self, txt, time=None, nickname=None):
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"""
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"""
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Note that user can be None even if nickname is not None. It happens
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Note that user can be None even if nickname is not None. It happens
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when we receive an history message said by someone who is not
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when we receive an history message said by someone who is not
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in the room anymore
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in the room anymore
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"""
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"""
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if time == None and self.joined: # don't log the history messages
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self.log_message(txt, time, nickname)
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logger.message(self.name, nickname, txt)
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user = self.get_user_by_name(nickname) if nickname is not None else None
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user = self.get_user_by_name(nickname) if nickname is not None else None
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if user:
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if user:
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user.set_last_talked(datetime.now())
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user.set_last_talked(datetime.now())
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color = None
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color = None
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if not time and nickname is not None:
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if not time and nickname is not None and\
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nickname != self.own_nick and\
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self.color_state != common.ROOM_STATE_CURRENT:
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if not self.jid:
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if not self.jid:
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self.set_color_state(12)
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self.set_color_state(common.ROOM_STATE_MESSAGE)
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else:
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else:
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self.set_color_state(15)
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self.set_color_state(common.ROOM_STATE_PRIVATE)
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else:
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color = self.do_highlight(txt, time, nickname)
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if time: # History messages are colored to be distinguished
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color = 8
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color = 8
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if not time and nickname != self.own_nick and self.joined and nickname is not None: # do the highlight
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try:
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if self.own_nick.encode('utf-8') in txt:
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self.set_color_state(13)
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color = 3
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except UnicodeDecodeError:
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try:
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if self.own_nick in txt:
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self.set_color_state(13)
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color = 3
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except:
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pass
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else:
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highlight_words = config.get('highlight_on', '').split(':')
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for word in highlight_words:
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if word.lower() in txt.lower() and word != '':
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self.set_color_state(13)
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color = 2
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break
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time = time if time is not None else datetime.now()
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time = time if time is not None else datetime.now()
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self.messages.append(Message(txt, time, nickname, user, color))
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self.messages.append(Message(txt, time, nickname, user, color))
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|
@ -108,5 +127,4 @@ class Room(object):
|
||||||
Set the color that will be used to display the room's
|
Set the color that will be used to display the room's
|
||||||
number in the RoomInfo window
|
number in the RoomInfo window
|
||||||
"""
|
"""
|
||||||
if self.color_state < color or color == 11:
|
self.color_state = color
|
||||||
self.color_state = color
|
|
||||||
|
|
|
@ -160,13 +160,10 @@ class RoomInfo(Win):
|
||||||
,curses.color_pair(1))
|
,curses.color_pair(1))
|
||||||
sorted_rooms = sorted(rooms, compare_room)
|
sorted_rooms = sorted(rooms, compare_room)
|
||||||
for room in sorted_rooms:
|
for room in sorted_rooms:
|
||||||
if current == room:
|
color = room.color_state
|
||||||
color = 10
|
|
||||||
else:
|
|
||||||
color = room.color_state
|
|
||||||
try:
|
try:
|
||||||
self.win.addstr(str(room.nb), curses.color_pair(color))
|
self.win.addstr("%s" % str(room.nb), curses.color_pair(color))
|
||||||
self.win.addstr(",", curses.color_pair(1))
|
self.win.addstr(u"|".encode('utf-8'), curses.color_pair(1))
|
||||||
except: # end of line
|
except: # end of line
|
||||||
break
|
break
|
||||||
(y, x) = self.win.getyx()
|
(y, x) = self.win.getyx()
|
||||||
|
|
Loading…
Reference in a new issue