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:: _ (_) _ __ ___ ___ _____ ___ | '_ \ / _ \ / _ \_ / |/ _ \ | |_) | (_) | __// /| | (_) | | .__/ \___/ \___/___|_|\___/ | | |_| Homepage: https://poez.io Forge Page: https://dev.poez.io Poezio is a console Jabber/XMPP client. Its goal is to use anonymous connections to simply let the user join MultiUserChats. This way, the user doesn't have to create a Jabber account, exactly like people are using IRC. Poezio's commands are designed to be (if possible) like commonly used IRC clients (weechat, irssi, etc). Since version 0.7, poezio can handle real Jabber accounts along with roster and one-to-one conversations, making it a full-featured console Jabber client, but still MultiUserChats-centered. In the future, poezio should implement at a 100% level all XEP related to MUCs, especially XEP 0045. ======================= Install ======================= You need python 3.4 or higher (preferably the latest) and the associated devel package, to build C modules, and the slixmpp python library. You also need aiodns if you want SRV record support. Additionally, you’ll need sphinx to build the documentation pages. To read the documentation without these dependancies just read the rst files in the doc/source/ directory or the generated documentation on the website. The simplest way to have up-to-date dependencies and to be able to test this developement version is to use the ``update.sh`` script that downloads them, places them in the right directory, and builds the C module. You can then launch poezio with :: $ ./launch.sh you can now simply launch ``poezio`` You can edit the configuration file which is located in ``~/.config/poezio/poezio.cfg`` by default, and you will have to copy and edit ``data/default_config.cfg`` if you want to edit the config before the first launch. The default config file is fully commented, but you can also read the “Configuration” documentation page which has links between options and longer descriptions. Please see the online documentation for more information on installing, configuring or using poezio: https://doc.poez.io/ If you still have questions, or if you're lost, don't hesitate to come talk to us directly on our Jabber chat room (see Contact section). Please DO report any bug you encounter and ask for any feature you want (we may implement it or not, but it’s always better to ask). ======================= Authors ======================= - Florent Le Coz (louiz’) <louiz@louiz.org> (developer) - Mathieu Pasquet (mathieui) <mathieui@mathieui.net> (developer) ======================= Contact/support ======================= Jabber ChatRoom: `poezio@muc.poez.io <xmpp:poezio@muc.poez.io?join>`_ Report a bug: https://dev.poez.io/new ======================= License ======================= Poezio is Free Software. (learn more: http://www.gnu.org/philosophy/free-sw.html) Poezio is released under the zlib License. Please read the COPYING file for details. The artwork logo was made by Gaëtan Ribémont and released under the Creative Commons BY license (http://creativecommons.org/licenses/by/2.0/) ======================= Hacking ======================= If you want to contribute, you will be welcome on `poezio@muc.poez.io <xmpp:poezio@muc.poez.io?join>`_ to announce your ideas, what you are going to do, or to seek help if you have trouble understanding some of the code. The preferred way to submit changes is through a public git repository. But mercurial repositories or simple patches are also welcome. For contributors having commit access: This section explains how the git repository is organized. The “master” branch is the branch where all recent development is made. This is the unstable version, which can be broken, but we should try to keep it usable and crash-free as much as possible (so, never push to it if you are adding a *known* crash). New big features that take time to be complete should be developed in feature branches (for example the “plugins” or the “opt” branches). If it’s a really long feature, merge the “master” branch in that feature branch from time to time, to avoid huge merges (and merge issues) when you’ll have to merge your feature back in “master”. Merge your work in master once it works and is usable, not necessarily when it’s 100% finished. Polishing and last bug fixes can take place in “master”. Conflicts should be solved with *rebase* and not with merge. This means that if two developers commited one thing at the same time in their own repository, the first pushes on the public public repos, and the other has to pull before being able to push too. In that case, the second developer should use the rebase command instead of merge. This avoids creating unnecessary “branches” and visible merges. On the contrary, when merging feature branches back to “master”, we should use merge with the --no-ff tag (this makes sure the branch will always distinctly appear in the logs), even if no conflict occured. Finally, when a release is ready, we should merge the “master” branch into the releases branch, then tag it to that version number. If an “urgent” bugfix has to be made for a release (for example a security issue is discovered on the last stable version, and the current master has evolved too much to be released in the current state), we create a new bugfix branch from the “releases” branch, we fix it and finally merge it back to the “releases” branch, and tag it (and we merge it to “master” as well, of course). ======================= Thanks ======================= - People: - Todd Eisenberger - Plugin system and OTR support - Jérôme Parment (Manfraid) - Code, testing - Link Mauve - Code, testing - Akim Sadaoui - Code - Florian Duraffourg - Code - Frédéric Meynadier - Code - Georg Lukas - Code - Johannes Krude - Code - Łabędź - Code - Lasse Aagren - Code - Lancelot SIX - Code - Luke Marlin - Code - Maxim Buquet - Code - Nicolas Braud-Santoni - Code - Perdu - Code - Eijebong - Code - Gaëtan Ribémont - Logo design - Ovart - Testing - Koshie - Donation - Gapan - Makefile - FlashCode (weechat dev) - Useful advices on how to use ncurses efficiently - And all the people using and testing poezio, and especially the ones present on the jabber chatroom doing bug reports and/or feature requests.