poezio/src/gui.py
louiz@4325f9fc-e183-4c21-96ce-0ab188b42d13 66ea0ea1c1 fixed #1112
2010-02-12 02:32:50 +00:00

557 lines
22 KiB
Python

#!/usr/bin/python
# -*- coding:utf-8 -*-
#
# Copyright 2010 Le Coz Florent <louizatakk@fedoraproject.org>
#
# This file is part of Poezio.
#
# Poezio is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, version 3 of the License.
#
# Poezio is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Poezio. If not, see <http://www.gnu.org/licenses/>.
from gettext import (bindtextdomain, textdomain, bind_textdomain_codeset,
gettext as _)
bindtextdomain('poezio')
textdomain('poezio')
bind_textdomain_codeset('poezio', 'utf-8')
import locale
locale.setlocale(locale.LC_ALL, '')
import sys
import curses
from datetime import datetime
from handler import Handler
from logging import logger
from random import randrange
from config import config
from window import Window
class User(object):
"""
keep trace of an user in a Room
"""
def __init__(self, nick, affiliation, show, status, role):
self.update(affiliation, show, status, role)
self.change_nick(nick)
self.color = randrange(2, 10)
def update(self, affiliation, show, status, role):
self.affiliation = affiliation
self.show = show
self.status = status
self.role = role
def change_nick(self, nick):
self.nick = nick.encode('utf-8')
class Room(object):
"""
"""
def __init__(self, name, nick, number):
self.name = name
self.own_nick = nick
self.color_state = 11 # color used in RoomInfo
self.nb = number # number used in RoomInfo
self.joined = False # false until self presence is received
self.users = []
self.lines = [] # (time, nick, msg) or (time, info)
self.topic = ''
def disconnect(self):
self.joined = False
self.users = []
def add_message(self, nick, msg):
self.set_color_state(12)
# TODO check for highlight
if not msg:
logger.info('msg is None..., %s' % (nick))
return
self.lines.append((datetime.now(), nick.encode('utf-8'),
msg.encode('utf-8')))
def add_info(self, info):
""" info, like join/quit/status messages"""
try:
self.lines.append((datetime.now(), info.encode('utf-8')))
return info.encode('utf-8')
except:
self.lines.append((datetime.now(), info))
return info
def get_user_by_name(self, nick):
for user in self.users:
if user.nick == nick.encode('utf-8'):
return user
return None
def set_color_state(self, color):
self.color_state = color
def on_presence(self, stanza, nick):
"""
"""
affiliation = stanza.getAffiliation()
show = stanza.getShow()
status = stanza.getStatus()
role = stanza.getRole()
if not self.joined: # user in the room BEFORE us.
self.users.append(User(nick, affiliation, show, status, role))
if nick.encode('utf-8') == self.own_nick:
self.joined = True
return self.add_info(_("Your nickname is %s") % (nick))
return self.add_info(_("%s is in the room") % (nick.encode-('utf-8')))
change_nick = stanza.getStatusCode() == '303'
kick = stanza.getStatusCode() == '307'
user = self.get_user_by_name(nick)
# New user
if not user:
self.users.append(User(nick, affiliation, show, status, role))
return self.add_info(_('%(nick)s joined the room %(roomname)s') % {'nick':nick, 'roomname': self.name})
# nick change
if change_nick:
if user.nick == self.own_nick:
self.own_nick = stanza.getNick().encode('utf-8')
user.change_nick(stanza.getNick())
return self.add_info(_('%(old_nick)s is now known as %(new_nick)s') % {'old_nick':nick, 'new_nick':stanza.getNick()})
# kick
if kick:
self.users.remove(user)
reason = stanza.getReason().encode('utf-8') or ''
try:
by = stanza.getActor().encode('utf-8')
except:
by = None
if nick == self.own_nick:
self.disconnect()
if by:
return self.add_info(_('You have been kicked by %(by)s. Reason: %(reason)s') % {'by':by, 'reason':reason})
else:
return self.add_info(_('You have been kicked. Reason: %s') % (reason))
else:
if by:
return self.add_info(_('%(nick)s has been kicked by %(by)s. Reason: %(reason)s') % {'nick':nick, 'by':by, 'reason':reason})
else:
return self.add_info(_('%(nick)s has been kicked. Reason: %(reason)s') % {'nick':nick, 'reason':reason})
# user quit
if status == 'offline' or role == 'none':
self.users.remove(user)
return self.add_info(_('%s has left the room') % (nick))
# status change
user.update(affiliation, show, status, role)
return self.add_info(_('%(nick)s changed his/her status : %(a)s, %(b)s, %(c)s, %(d)s') % {'nick':nick, 'a':affiliation, 'b':role, 'c':show, 'd':status})
class Gui(object):
"""
Graphical user interface using ncurses
"""
def __init__(self, stdscr=None, muc=None):
self.room_number = 0
self.init_curses(stdscr)
self.stdscr = stdscr
self.rooms = [Room('Info', '', self.next_room_number())] # current_room is self.rooms[0]
self.window = Window(stdscr)
self.window.new_room(self.current_room())
self.window.refresh(self.rooms)
self.muc = muc
self.commands = {
'help': (self.command_help, _('OLOL, this is SOOO recursive')),
'join': (self.command_join, _('Usage: /join [room_name][/nick]\nJoin: Join the specified room. You can specify a nickname after a slash (/). If no nickname is specified, you will use the default_nick in the configuration file. You can omit the room name: you will then join the room you\'re looking at (useful if you were kicked). Examples:\n/join room@server.tld\n/join room@server.tld/John\n/join /me_again\n/join')),
'quit': (self.command_quit, _('Usage: /quit\nQuit: Just disconnect from the server and exit poezio.')),
'exit': (self.command_quit, _('Usage: /exit\nExit: Just disconnect from the server and exit poezio.')),
'next': (self.rotate_rooms_right, _('Usage: /next\nNext: Go to the next room.')),
'prev': (self.rotate_rooms_left, _('Usage: /prev\nPrev: Go to the previous room.')),
'part': (self.command_part, _('Usage: /part [message]\nPart: disconnect from a room. You can specify an optional message.')),
'show': (self.command_show, _(u'Usage: /show <availability> [status]\nShow: Change your availability and (optionaly) your status. The <availability> argument is one of "avail, available, ok, here, chat, away, afk, dnd, busy, xa" and the optional [message] argument will be your status message')),
'away': (self.command_away, _('Usage: /away [message]\nAway: Sets your availability to away and (optional) sets your status message. This is equivalent to "/show away [message]"')),
'busy': (self.command_busy, _('Usage: /busy [message]\nBusy: Sets your availability to busy and (optional) sets your status message. This is equivalent to "/show busy [message]"')),
'avail': (self.command_avail, _('Usage: /avail [message]\nAvail: Sets your availability to available and (optional) sets your status message. This is equivalent to "/show available [message]"')),
'available': (self.command_avail, _('Usage: /available [message]\nAvailable: Sets your availability to available and (optional) sets your status message. This is equivalent to "/show available [message]"')),
'bookmark': (self.command_bookmark, _('Usage: /bookmark [roomname][/nick]\nBookmark: Bookmark the specified room (you will then auto-join it on each poezio start). This commands uses the same syntaxe as /nick. Type /help nick for syntaxe examples. Note that when typing "/bookmark" on its own, the room will be bookmarked with the nickname you\'re currently using in this room (instead of default_nick)')),
'set': (self.command_set, _('Usage: /set <option> <value>\nSet: Sets the value to the option in your configuration file. You can, for example, change your default nickname by doing `/set default_nick toto` or your resource with `/set resource`')),
'kick': (self.command_kick, _('Usage: /kick <nick> [reason]\nKick: Kick the user with the specified nickname. You also can give an optional reason.')),
# 'ban': (self.command_ban, _('Usage: /ban <nick> [reason]\nBan: Ban the user with the specified nickname. You also can give an optional reason.')),
'nick': (self.command_nick, _('Usage: /nick <nickname>\nNick: Change your nickname in the current room'))
}
self.key_func = {
"KEY_LEFT": self.window.input.key_left,
"KEY_RIGHT": self.window.input.key_right,
"KEY_UP": self.window.input.key_up,
"KEY_END": self.window.input.key_end,
"KEY_HOME": self.window.input.key_home,
"KEY_DOWN": self.window.input.key_down,
"KEY_DC": self.window.input.key_dc,
"KEY_F(5)": self.rotate_rooms_left,
"KEY_F(6)": self.rotate_rooms_right,
"kLFT5": self.rotate_rooms_left,
"kRIT5": self.rotate_rooms_right,
"\t": self.auto_completion,
"KEY_BACKSPACE": self.window.input.key_backspace
}
self.handler = Handler()
self.handler.connect('on-connected', self.on_connected)
self.handler.connect('join-room', self.join_room)
self.handler.connect('room-presence', self.room_presence)
self.handler.connect('room-message', self.room_message)
self.handler.connect('room-iq', self.room_iq)
def main_loop(self, stdscr):
while 1:
curses.doupdate()
try:
key = stdscr.getkey()
except:
self.window.resize(stdscr)
self.window.refresh(self.rooms)
continue
if str(key) in self.key_func.keys():
self.key_func[key]()
elif str(key) == 'KEY_RESIZE':
self.window.resize(stdscr)
self.window.refresh(self.rooms)
elif len(key) >= 4:
continue
elif ord(key) == 10:
self.execute()
elif ord(key) == 8 or ord(key) == 127:
self.window.input.key_backspace()
elif ord(key) < 32:
continue
else:
if ord(key) == 27 and ord(stdscr.getkey()) == 91:
last = ord(stdscr.getkey()) # FIXME: ugly ugly workaroung.
if last == 51:
self.window.input.key_dc()
continue
elif ord(key) > 190 and ord(key) < 225:
key = key+stdscr.getkey()
elif ord(key) == 226:
key = key+stdscr.getkey()
key = key+stdscr.getkey()
self.window.do_command(key)
def next_room_number(self):
nb = self.room_number
self.room_number += 1
return nb
def current_room(self):
return self.rooms[0]
def get_room_by_name(self, name):
for room in self.rooms:
if room.name == name:
return room
return None
def init_curses(self, stdscr):
curses.start_color()
curses.noecho()
stdscr.keypad(True)
curses.init_pair(1, curses.COLOR_WHITE, curses.COLOR_BLUE)
curses.init_pair(2, curses.COLOR_BLUE, curses.COLOR_BLACK)
curses.init_pair(3, curses.COLOR_RED, curses.COLOR_BLACK) # Admin
curses.init_pair(4, curses.COLOR_BLUE, curses.COLOR_BLACK) # Participant
curses.init_pair(5, curses.COLOR_WHITE, curses.COLOR_BLACK) # Visitor
curses.init_pair(6, curses.COLOR_CYAN, curses.COLOR_BLACK)
curses.init_pair(7, curses.COLOR_GREEN, curses.COLOR_BLACK)
curses.init_pair(8, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
curses.init_pair(9, curses.COLOR_YELLOW, curses.COLOR_BLACK)
curses.init_pair(10, curses.COLOR_WHITE, curses.COLOR_GREEN) # current room
curses.init_pair(11, curses.COLOR_WHITE, curses.COLOR_BLUE) # normal room
curses.init_pair(12, curses.COLOR_WHITE, curses.COLOR_CYAN) # new message room
curses.init_pair(13, curses.COLOR_WHITE, curses.COLOR_RED) # highlight room
def reset_curses(self):
curses.echo()
curses.endwin()
def on_connected(self, jid):
self.information(_("Welcome on Poezio \o/!"))
self.information(_("Your JID is %s") % jid)
def join_room(self, room, nick):
r = Room(room, nick, self.next_room_number())
self.current_room().set_color_state(11)
if self.current_room().nb == 0:
self.rooms.append(r)
else:
for ro in self.rooms:
if ro.nb == 0:
self.rooms.insert(self.rooms.index(ro), r)
break
while self.current_room().nb != r.nb:
self.rooms.insert(0, self.rooms.pop())
self.window.new_room(r)
self.window.refresh(self.rooms)
def auto_completion(self):
self.window.input.auto_completion(self.current_room().users)
def rotate_rooms_right(self, args=None):
self.current_room().set_color_state(11)
self.rooms.append(self.rooms.pop(0))
self.window.refresh(self.rooms)
def rotate_rooms_left(self, args=None):
self.current_room().set_color_state(11)
self.rooms.insert(0, self.rooms.pop())
self.window.refresh(self.rooms)
def room_message(self, stanza):
if len(sys.argv) > 1:
self.information(str(stanza))
if stanza.getType() != 'groupchat':
return # ignore all messages not comming from a MUC
room_from = stanza.getFrom().getStripped()
nick_from = stanza.getFrom().getResource()
if not nick_from:
nick_from = ''
room = self.get_room_by_name(room_from)
if not room:
self.information(_("message received for a non-existing room: %s") % (room_from))
return
body = stanza.getBody()
if not body:
body = stanza.getSubject()
info = room.add_info(_("%(nick)s changed the subject to: %(subject)s") % {'nick':nick_from, 'subject':stanza.getSubject()})
self.window.text_win.add_line(room, (datetime.now(), info))
room.topic = stanza.getSubject().encode('utf-8').replace('\n', '|')
if room == self.current_room():
self.window.topic_win.refresh(room.topic)
self.window.text_win.refresh(room.name)
curses.doupdate()
else:
room.add_message(nick_from, body)
self.window.text_win.add_line(room, (datetime.now(), nick_from.encode('utf-8'), body.encode('utf-8')))
if room == self.current_room():
self.window.text_win.refresh(room.name)
self.window.input.refresh()
else:
self.window.info_win.refresh(self.rooms, self.current_room())
curses.doupdate()
def room_presence(self, stanza):
if len(sys.argv) > 1:
self.information(str(stanza))
from_nick = stanza.getFrom().getResource()
from_room = stanza.getFrom().getStripped()
room = self.get_room_by_name(from_room)
if not room:
self.information(_("presence received for a non-existing room: %s") % (from_room))
if stanza.getType() == 'error':
msg = _("Error: %s") % stanza.getError()
else:
msg = room.on_presence(stanza, from_nick)
if room == self.current_room():
self.window.text_win.add_line(room, (datetime.now(), msg))
self.window.text_win.refresh(room.name)
self.window.user_win.refresh(room.users)
self.window.text_win.refresh()
curses.doupdate()
def room_iq(self, iq):
if len(sys.argv) > 1:
self.information(str(iq))
def execute(self):
line = self.window.input.get_text()
self.window.input.clear_text()
self.window.input.refresh()
curses.doupdate()
if line == "":
return
if line.startswith('/'):
command = line.strip()[:].split()[0][1:]
args = line.strip()[:].split()[1:]
if command in self.commands.keys():
func = self.commands[command][0]
func(args)
return
if self.current_room().name != 'Info':
self.muc.send_message(self.current_room().name, line)
self.window.input.refresh()
def command_help(self, args):
room = self.current_room()
if len(args) == 0:
msg = _('Available commands are:')
for command in self.commands.keys():
msg += "%s " % command
msg += _("\nType /help <command_name> to know what each command does")
if len(args) == 1:
if args[0] in self.commands.keys():
msg = self.commands[args[0]][1]
else:
msg = _('Unknown command: %s') % args[0]
room.add_info(msg)
self.window.text_win.add_line(room, (datetime.now(), msg))
self.window.text_win.refresh(room.name)
self.window.input.refresh()
def command_kick(self, args):
if len(args) < 1:
self.command_help(['kick'])
return
nick = args[0]
if len(args) >= 2:
reason = ' '.join(args[1:])
else:
reason = ''
if self.current_room().name == 'Info' or not self.current_room().joined:
return
roomname = self.current_room().name
self.muc.eject_user(roomname, 'kick', nick, reason)
def command_join(self, args):
if len(args) == 0:
r = self.current_room()
if r.name == 'Info':
return
room = r.name
nick = r.own_nick
else:
info = args[0].split('/')
if len(info) == 1:
nick = config.get('default_nick', 'Poezio')
else:
nick = info[1]
if info[0] == '': # happens with /join /nickname, which is OK
r = self.current_room()
if r.name == 'Info':
return
room = r.name
else:
room = info[0]
r = self.get_room_by_name(room)
if r and r.joined: # if we are already in the room
self.information(_("already in room [%s]") % room)
return
self.muc.join_room(room, nick)
if not r: # if the room window exists, we don't recreate it.
self.join_room(room, nick)
def command_bookmark(self, args):
bookmarked = config.get('rooms', '')
nick = None
if len(args) == 0:
room = self.current_room()
if room.name == 'Info':
return
roomname = room.name
if room.joined:
nick = room.own_nick
else:
info = args[0].split('/')
if len(info) == 2:
nick = info[1]
roomname = info[0]
if nick:
res = roomname+'/'+nick
else:
res = roomname
config.set_and_save('rooms', bookmarked+':'+res)
def command_set(self, args):
if len(args) != 2:
self.command_help(['set'])
return
option = args[0]
value = args[1]
config.set_and_save(option, value)
msg = "%s=%s" % (option, value)
room = self.current_room()
room.add_info(msg)
self.window.text_win.add_line(room, (datetime.now(), msg))
self.window.text_win.refresh(room.name)
self.window.input.refresh()
def command_show(self, args):
possible_show = {'avail':'None',
'available':'None',
'ok':'None',
'here':'None',
'chat':'chat',
'away':'away',
'afk':'away',
'dnd':'dnd',
'busy':'dnd',
'xa':'xa'
}
if len(args) < 1:
return
if not args[0] in possible_show.keys():
self.command_help(['show'])
return
show = possible_show[args[0]]
if len(args) > 1:
msg = ' '.join(args[1:])
else:
msg = None
for room in self.rooms:
if room.joined:
self.muc.change_show(room.name, room.own_nick, show, msg)
def command_away(self, args):
args.insert(0, 'away')
self.command_show(args)
def command_busy(self, args):
args.insert(0, 'busy')
self.command_show(args)
def command_avail(self, args):
args.insert(0, 'available')
self.command_show(args)
def command_part(self, args):
reason = None
room = self.current_room()
if room.name == 'Info':
return
if len(args):
msg = ' '.join(args)
else:
msg = None
if room.joined:
self.muc.quit_room(room.name, room.own_nick, msg)
self.rooms.remove(self.current_room())
self.window.refresh(self.rooms)
def command_nick(self, args):
if len(args) != 1:
return
nick = args[0]
room = self.current_room()
if not room.joined or room.name == "Info":
return
self.muc.change_nick(room.name, nick)
def information(self, msg):
room = self.get_room_by_name("Info")
info = room.add_info(msg)
if self.current_room() == room:
self.window.text_win.add_line(room, (datetime.now(), info))
self.window.text_win.refresh(room.name)
curses.doupdate()
def command_quit(self, args):
self.reset_curses()
sys.exit()