WIP: InputMode::{Normal, Input}
Signed-off-by: Maxime “pep” Buquet <pep@bouah.net>
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2 changed files with 43 additions and 1 deletions
43
src/input.rs
43
src/input.rs
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@ -9,14 +9,26 @@ use unicode_width::{UnicodeWidthChar, UnicodeWidthStr};
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// TODO: add punctuation.
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// TODO: add punctuation.
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const SEPARATORS: [char; 3] = [' ', '\t', '\n'];
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const SEPARATORS: [char; 3] = [' ', '\t', '\n'];
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#[derive(Debug, PartialEq)]
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pub enum InputMode {
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/// Insert mode. For inserting new text.
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Insert,
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/// Normal mode. For navigation and manipulation of text. Use Escape to come back to Normal
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/// mode from any other mode.
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Normal,
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}
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#[derive(Debug)]
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#[derive(Debug)]
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pub enum InputEvent {
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pub enum InputEvent {
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None,
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None,
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Exit,
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Exit,
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Text(String),
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Text(String),
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Mode(InputMode),
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}
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}
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pub struct Input<W: Write> {
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pub struct Input<W: Write> {
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mode: InputMode,
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stdout: W,
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stdout: W,
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string: Vec<char>,
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string: Vec<char>,
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clipboard: Vec<char>,
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clipboard: Vec<char>,
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@ -27,6 +39,7 @@ pub struct Input<W: Write> {
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impl<W: Write> Input<W> {
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impl<W: Write> Input<W> {
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pub fn new(stdout: W) -> Input<W> {
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pub fn new(stdout: W) -> Input<W> {
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Input {
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Input {
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mode: InputMode::Insert,
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stdout,
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stdout,
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string: Vec::new(),
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string: Vec::new(),
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clipboard: Vec::new(),
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clipboard: Vec::new(),
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@ -35,10 +48,15 @@ impl<W: Write> Input<W> {
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}
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}
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}
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}
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pub fn with_mode(&mut self, mode: InputMode) {
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self.mode = mode
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}
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#[cfg(test)]
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#[cfg(test)]
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fn from(stdout: W, input: &str) -> Input<W> {
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fn from(stdout: W, input: &str) -> Input<W> {
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let string: Vec<char> = input.chars().collect();
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let string: Vec<char> = input.chars().collect();
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Input {
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Input {
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mode: InputMode::Insert,
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stdout,
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stdout,
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cursor: string.len(),
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cursor: string.len(),
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string,
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string,
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@ -73,8 +91,19 @@ impl<W: Write> Input<W> {
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}
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}
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pub fn handle_key(&mut self, code: KeyCode, modifiers: KeyModifiers) -> Result<InputEvent> {
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pub fn handle_key(&mut self, code: KeyCode, modifiers: KeyModifiers) -> Result<InputEvent> {
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// Escape always changes input mode back to Normal.
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if let KeyCode::Esc = code {
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return Ok(InputEvent::Mode(InputMode::Normal));
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}
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match self.mode {
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InputMode::Insert => self.handle_key_mode_input(code, modifiers),
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_ => Ok(InputEvent::None)
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}
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}
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pub fn handle_key_mode_input(&mut self, code: KeyCode, modifiers: KeyModifiers) -> Result<InputEvent> {
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match (code, modifiers) {
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match (code, modifiers) {
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(KeyCode::Esc, _) => return Ok(InputEvent::Exit),
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(KeyCode::Char('d'), KeyModifiers::CONTROL) => return Ok(InputEvent::Exit),
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(KeyCode::Char('d'), KeyModifiers::CONTROL) => return Ok(InputEvent::Exit),
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(KeyCode::Char('l'), KeyModifiers::CONTROL) => {
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(KeyCode::Char('l'), KeyModifiers::CONTROL) => {
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self.stdout
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self.stdout
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@ -325,4 +354,16 @@ mod test {
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}
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}
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Ok(())
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Ok(())
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}
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}
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#[test]
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fn mode_change_normal() -> Result<()> {
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let mut stdout = Vec::new();
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let mut input = Input::new(&mut stdout);
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let event = input.handle_key(KeyCode::Esc, KeyModifiers::NONE)?;
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match event {
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InputEvent::Mode(mode) => assert_eq!(mode, InputMode::Normal),
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evt => panic!("Wrong event: {evt:?}"),
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}
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Ok(())
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}
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}
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}
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@ -149,6 +149,7 @@ impl<'a> ChatTab<'a> {
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Event::Key(event) => {
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Event::Key(event) => {
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match self.input.handle_key(event.code, event.modifiers) {
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match self.input.handle_key(event.code, event.modifiers) {
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Ok(InputEvent::Exit) => break,
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Ok(InputEvent::Exit) => break,
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Ok(InputEvent::Mode(mode)) => self.input.with_mode(mode),
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Ok(InputEvent::Text(message)) => {
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Ok(InputEvent::Text(message)) => {
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/*
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/*
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let item = logger::Item::Message(logger::LogMessage {
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let item = logger::Item::Message(logger::LogMessage {
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