xmpp-rs-mirror/src/client/auth.rs

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use std::mem::replace;
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use futures::{Future, Poll, Async, sink, Sink, Stream};
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use tokio_io::{AsyncRead, AsyncWrite};
use minidom::Element;
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use sasl::common::Credentials;
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use sasl::common::scram::{Sha1, Sha256};
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use sasl::client::Mechanism;
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use sasl::client::mechanisms::{Scram, Plain, Anonymous};
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use serialize::base64::{self, ToBase64, FromBase64};
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use xmpp_codec::Packet;
use xmpp_stream::XMPPStream;
use stream_start::StreamStart;
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const NS_XMPP_SASL: &str = "urn:ietf:params:xml:ns:xmpp-sasl";
pub struct ClientAuth<S: AsyncWrite> {
state: ClientAuthState<S>,
mechanism: Box<Mechanism>,
}
enum ClientAuthState<S: AsyncWrite> {
WaitSend(sink::Send<XMPPStream<S>>),
WaitRecv(XMPPStream<S>),
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Start(StreamStart<S>),
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Invalid,
}
impl<S: AsyncWrite> ClientAuth<S> {
pub fn new(stream: XMPPStream<S>, creds: Credentials) -> Result<Self, String> {
let mechs: Vec<Box<Mechanism>> = vec![
Box::new(Scram::<Sha256>::from_credentials(creds.clone()).unwrap()),
Box::new(Scram::<Sha1>::from_credentials(creds.clone()).unwrap()),
Box::new(Plain::from_credentials(creds).unwrap()),
Box::new(Anonymous::new()),
];
let mech_names: Vec<String> =
match stream.stream_features.get_child("mechanisms", NS_XMPP_SASL) {
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None =>
return Err("No auth mechanisms".to_owned()),
Some(mechs) =>
mechs.children()
.filter(|child| child.is("mechanism", NS_XMPP_SASL))
.map(|mech_el| mech_el.text())
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.collect(),
};
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println!("SASL mechanisms offered: {:?}", mech_names);
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for mut mech in mechs {
let name = mech.name().to_owned();
if mech_names.iter().any(|name1| *name1 == name) {
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println!("SASL mechanism selected: {:?}", name);
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let initial = try!(mech.initial());
let mut this = ClientAuth {
state: ClientAuthState::Invalid,
mechanism: mech,
};
this.send(
stream,
"auth", &[("mechanism", &name)],
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&initial
);
return Ok(this);
}
}
Err("No supported SASL mechanism available".to_owned())
}
fn send(&mut self, stream: XMPPStream<S>, nonza_name: &str, attrs: &[(&str, &str)], content: &[u8]) {
let nonza = Element::builder(nonza_name)
.ns(NS_XMPP_SASL);
let nonza = attrs.iter()
.fold(nonza, |nonza, &(name, value)| nonza.attr(name, value))
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.append(content.to_base64(base64::STANDARD))
.build();
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let send = stream.send(Packet::Stanza(nonza));
self.state = ClientAuthState::WaitSend(send);
}
}
impl<S: AsyncRead + AsyncWrite> Future for ClientAuth<S> {
type Item = XMPPStream<S>;
type Error = String;
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
let state = replace(&mut self.state, ClientAuthState::Invalid);
match state {
ClientAuthState::WaitSend(mut send) =>
match send.poll() {
Ok(Async::Ready(stream)) => {
self.state = ClientAuthState::WaitRecv(stream);
self.poll()
},
Ok(Async::NotReady) => {
self.state = ClientAuthState::WaitSend(send);
Ok(Async::NotReady)
},
Err(e) =>
Err(format!("{}", e)),
},
ClientAuthState::WaitRecv(mut stream) =>
match stream.poll() {
Ok(Async::Ready(Some(Packet::Stanza(ref stanza))))
if stanza.name() == "challenge"
&& stanza.ns() == Some(NS_XMPP_SASL) =>
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{
let content = try!(
stanza.text()
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.from_base64()
.map_err(|e| format!("{}", e))
);
let response = try!(self.mechanism.response(&content));
self.send(stream, "response", &[], &response);
self.poll()
},
Ok(Async::Ready(Some(Packet::Stanza(ref stanza))))
if stanza.name() == "success"
&& stanza.ns() == Some(NS_XMPP_SASL) =>
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{
let start = stream.restart();
self.state = ClientAuthState::Start(start);
self.poll()
},
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Ok(Async::Ready(Some(Packet::Stanza(ref stanza))))
if stanza.name() == "failure"
&& stanza.ns() == Some(NS_XMPP_SASL) =>
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{
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let e = stanza.children().next()
.map(|child| child.name())
.unwrap_or("Authentication failure");
Err(e.to_owned())
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},
Ok(Async::Ready(event)) => {
println!("ClientAuth ignore {:?}", event);
Ok(Async::NotReady)
},
Ok(_) => {
self.state = ClientAuthState::WaitRecv(stream);
Ok(Async::NotReady)
},
Err(e) =>
Err(format!("{}", e)),
},
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ClientAuthState::Start(mut start) =>
match start.poll() {
Ok(Async::Ready(stream)) =>
Ok(Async::Ready(stream)),
Ok(Async::NotReady) => {
self.state = ClientAuthState::Start(start);
Ok(Async::NotReady)
},
Err(e) =>
Err(format!("{}", e)),
},
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ClientAuthState::Invalid =>
unreachable!(),
}
}
}