xmpp-rs/xmpp/src/muc/room.rs

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// Copyright (c) 2023 xmpp-rs contributors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
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use crate::{
jid::{BareJid, ResourcePart, ResourceRef},
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message::send::RawMessageSettings,
parsers::{
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message::MessageType,
muc::Muc,
presence::{Presence, Type as PresenceType},
},
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Agent,
};
#[derive(Clone, Debug)]
pub struct JoinRoomSettings<'a> {
pub room: BareJid,
pub nick: Option<ResourcePart>,
pub password: Option<String>,
pub status: Option<(&'a str, &'a str)>,
}
impl<'a> JoinRoomSettings<'a> {
pub fn new(room: BareJid) -> Self {
Self {
room,
nick: None,
password: None,
status: None,
}
}
pub fn with_nick(mut self, nick: impl AsRef<ResourceRef>) -> Self {
self.nick = Some(nick.as_ref().into());
self
}
pub fn with_password(mut self, password: impl AsRef<str>) -> Self {
self.password = Some(password.as_ref().into());
self
}
pub fn with_status(mut self, lang: &'a str, content: &'a str) -> Self {
self.status = Some((lang, content));
self
}
}
/// TODO: this method should add bookmark and ensure autojoin is true
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pub async fn join_room<'a>(agent: &mut Agent, settings: JoinRoomSettings<'a>) {
let JoinRoomSettings {
room,
nick,
password,
status,
} = settings;
if agent.rooms_joining.contains_key(&room) {
// We are already joining
warn!("Requesting to join again room {room} which is already joining...");
return;
}
if !agent.rooms_joined.contains_key(&room) {
// We are already joined, cannot join
warn!("Requesting to join room {room} which is already joined...");
return;
}
let mut muc = Muc::new();
if let Some(password) = password {
muc = muc.with_password(password);
}
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let nick = if let Some(nick) = nick {
nick
} else {
agent.default_nick.read().await.clone()
};
let room_jid = room.with_resource(&nick);
let mut presence = Presence::new(PresenceType::None).with_to(room_jid);
presence.add_payload(muc);
let (lang, status) = status.unwrap_or(("", ""));
presence.set_status(String::from(lang), String::from(status));
let _ = agent.client.send_stanza(presence.into()).await;
agent.rooms_joining.insert(room, nick);
}
#[derive(Clone, Debug)]
pub struct LeaveRoomSettings<'a> {
pub room: BareJid,
pub status: Option<(&'a str, &'a str)>,
}
impl<'a> LeaveRoomSettings<'a> {
pub fn new(room: BareJid) -> Self {
Self { room, status: None }
}
pub fn with_status(mut self, lang: &'a str, content: &'a str) -> Self {
self.status = Some((lang, content));
self
}
}
/// Send a "leave room" request to the server (specifically, an "unavailable" presence stanza).
///
/// The returned future will resolve when the request has been sent,
/// not when the room has actually been left.
///
/// If successful, a `RoomLeft` event should be received later as a confirmation. See [XEP-0045](https://xmpp.org/extensions/xep-0045.html#exit).
///
/// TODO: this method should set autojoin false on bookmark
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pub async fn leave_room<'a>(agent: &mut Agent, settings: LeaveRoomSettings<'a>) {
let LeaveRoomSettings { room, status } = settings;
if agent.rooms_leaving.contains_key(&room) {
// We are already leaving
warn!("Requesting to leave again room {room} which is already leaving...");
return;
}
if !agent.rooms_joined.contains_key(&room) {
// We are not joined, cannot leave
warn!("Requesting to leave room {room} which is not joined...");
return;
}
// Get currently-used nickname
let nickname = agent.rooms_joined.get(&room).unwrap();
// XEP-0045 specifies that, to leave a room, the client must send a presence stanza
// with type="unavailable".
let mut presence = Presence::new(PresenceType::Unavailable).with_to(
room.with_resource_str(nickname.as_str())
.expect("Invalid room JID after adding resource part."),
);
// Optionally, the client may include a status message in the presence stanza.
// TODO: Should this be optional? The XEP says "MAY", but the method signature requires the arguments.
// XEP-0045: "The occupant MAY include normal <status/> information in the unavailable presence stanzas"
if let Some((lang, content)) = status {
presence.set_status(lang, content);
}
// Send the presence stanza.
if let Err(e) = agent.client.send_stanza(presence.into()).await {
// Report any errors to the log.
error!("Failed to send leave room presence: {}", e);
}
agent.rooms_leaving.insert(room, nickname.clone());
}
#[derive(Clone, Debug)]
pub struct RoomMessageSettings<'a> {
pub room: BareJid,
pub message: &'a str,
pub lang: Option<&'a str>,
}
impl<'a> RoomMessageSettings<'a> {
pub fn new(room: BareJid, message: &'a str) -> Self {
Self {
room,
message,
lang: None,
}
}
pub fn with_lang(mut self, lang: &'a str) -> Self {
self.lang = Some(lang);
self
}
}
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pub async fn send_room_message<'a>(agent: &mut Agent, settings: RoomMessageSettings<'a>) {
let RoomMessageSettings {
room,
message,
lang,
} = settings;
// TODO: check that room is in agent.joined_rooms
agent
.send_raw_message(
RawMessageSettings::new(room.into(), MessageType::Groupchat, message)
.with_lang_option(lang),
)
.await;
}