Add server and port to connect_with_jid method on async_client
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cc3773aca1
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c6376e1d28
1 changed files with 27 additions and 8 deletions
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@ -31,6 +31,8 @@ pub struct Client {
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jid: Jid,
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password: String,
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reconnect: bool,
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server: String,
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port: u16,
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// TODO: tls_required=true
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}
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@ -50,19 +52,27 @@ impl Client {
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/// and yield events.
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pub fn new<P: Into<String>>(jid: &str, password: P) -> Result<Self, JidParseError> {
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let jid = Jid::from_str(jid)?;
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let client = Self::new_with_jid(jid, password.into());
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let server = jid.clone().domain();
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let client = Self::new_with_jid(jid, password.into(), server, 5222);
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Ok(client)
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}
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/// Start a new client given that the JID is already parsed.
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pub fn new_with_jid(jid: Jid, password: String) -> Self {
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pub fn new_with_jid(jid: Jid, password: String, server: String, port: u16) -> Self {
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let local = LocalSet::new();
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let connect = local.spawn_local(Self::connect(jid.clone(), password.clone()));
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let connect = local.spawn_local(Self::connect(
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server.clone(),
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port,
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jid.clone(),
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password.clone(),
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));
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let client = Client {
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jid,
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password,
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state: ClientState::Connecting(connect, local),
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reconnect: false,
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server: server,
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port: port,
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};
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client
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}
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@ -74,13 +84,18 @@ impl Client {
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self
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}
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async fn connect(jid: Jid, password: String) -> Result<XMPPStream, Error> {
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async fn connect(
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server: String,
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port: u16,
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jid: Jid,
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password: String,
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) -> Result<XMPPStream, Error> {
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let username = jid.clone().node().unwrap();
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let password = password;
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let domain = idna::domain_to_ascii(&jid.clone().domain()).map_err(|_| Error::Idna)?;
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let domain = idna::domain_to_ascii(&server).map_err(|_| Error::Idna)?;
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// TCP connection
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let tcp_stream = connect(&domain, Some("_xmpp-client._tcp"), 5222).await?;
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let tcp_stream = connect(&domain, Some("_xmpp-client._tcp"), port).await?;
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// Unencryped XMPPStream
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let xmpp_stream =
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@ -162,8 +177,12 @@ impl Stream for Client {
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ClientState::Disconnected if self.reconnect => {
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// TODO: add timeout
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let mut local = LocalSet::new();
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let connect =
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local.spawn_local(Self::connect(self.jid.clone(), self.password.clone()));
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let connect = local.spawn_local(Self::connect(
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self.server.clone(),
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self.port,
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self.jid.clone(),
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self.password.clone(),
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));
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let _ = Pin::new(&mut local).poll(cx);
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self.state = ClientState::Connecting(connect, local);
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self.poll_next(cx)
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